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  1. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    The reason I never added quests was because in the beginning, TWBB was meant to be more like Blood n Bones, where the point of the pack was to play in a sandbox while the sandbox was turning to quicksand and killing you over and over again. The original thread that spawned the modpack's...
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    [1.7.10][Hardcore][Survival] There Will Be Blood

    You know, I have, and I had an issue on the repo to add it; but I'm actually working on the final version to add content/mods to TWBB. I'll think about it, but I'd have to really ramp up the taint/flux mechanics to make it difficult. I will say, though, that when I start working 100% on TWBB2...
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    [1.7.10][Hardcore][Survival] There Will Be Blood

    I haven't found any, sadly. I'm definitely interested in seeing people play TWBB. If I ever get the chance I may do my own LP/stream when I get the free time to do so, but I'd love to see other people try their hand at it. Also I'd like to take this time to formally announce here that TWBB...
  4. U

    Tradewinds (BETA 0.0.52) - A trading based modpack.

    Enviromine may not hook into NO, but you can completely fine tune and customize the ambient temperature and whatnot of each biome through their profile configs. I'm sure I've tweaked my biomes in TWBB.
  5. U

    Tradewinds (BETA 0.0.52) - A trading based modpack.

    For the map, how do you feel about Antique Atlas?
  6. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    Oh really? I'll make note of that and update when I can. Thanks for letting me know! It's nice to have the option, but yes I agree newer versions of Java are usually better.
  7. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    Oh, I'm glad to hear that, and no problem! Glad to hear it's working.
  8. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    Hmm, that's odd; I wonder if that's on FTB's side, since I don't really have any personal control over that. Is there any other info besides that it didn't work? I may have to test myself later and if I can reproduce, I'll report it to one of the FTB guys. In the meantime, the pack should be...
  9. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    Thanks for the report. From the looks of it, it seems to be coming from TNT Utils. If I remember correctly, we had a similar problem with another pack I was working on, and we found out we had to use Java 8 instead. Since TWBB doesn't use TNTUtils very extensively (so far I only have it tweak...
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    [1.7.10][Hardcore][Survival] There Will Be Blood

    Sorry to bring this back from the dead, but I have finally released a new version of TWBB! The OP should contain all the new information about the pack.
  11. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    No, there's no HQM, but I will try to have something up by the full release that explains the progression. Which reminds me, I should have a modlist in the OP; doing that now. Edit: modlist now included in the OP. As for the walkthrough, I might see about whipping up a short video intro, or...
  12. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    I could definitely look into this. I have it set up where the further you progress into the other dimensions, the more often you'll find infernal mobs, up until having all boss mobs ALWAYS infernal; but having a base in the overworld will always be the same difficulty, so we'll see. Oh it's...
  13. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    I meant progression in terms of crafting recipes and machinery. As for securing your own place, there's obviously blocks and materials you can use to build your house out of that will not be destroyed by mobs or violent weather, as well as the fact that each mod adds their own way to prevent...
  14. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    At first glance, sure; the difference between our packs however is that while Eyamaz's Blood N Bones focuses on difficult mobs and crafting progression, my pack instead has almost no crafting progression, tech, or magic and instead focuses on the world itself being the challenge. I've focused...
  15. U

    [1.7.10][Hardcore][Survival] There Will Be Blood

    Looking for a challenge? One that involves actually struggling to survive rather than just gathering resources to build the next thing in the long line of recipe chains to get you the next machine to do things? Well then look no further than my first foray into modpack development, There Will...