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  1. Z

    [1.7.10] Material Energy^4

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    [1.7.10] Material Energy^4

    You can create any chemical you need with minechems fusion chamber, find the atomic mass of the elements you need and put 2 that add up to that into the chamber and dump power in.
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    [1.7.10] Material Energy^4

    Journeymap and Aura Cascade are the only two I believe, everything else has associated quests. (At least from what I can remember)
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    [1.7.10] Material Energy^4

    I use Steves Factory Manager with a pulser to open them with block gates, it opens one per tick then dumps the contents into an AE system, though when it's running it does cause a bit of fps lag, tbh its not really worth opening the basic bags. (At least I don't feel it is)
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    [1.7.10] Material Energy^4

    You mean theres no way to FULLY automate fluxed crystals, you can automate the farming, and first stage of breaking the crystals with autonomous activators and you can automatically pull out of the cutter & refiner with steves factory manager. In the dev version of the mod apparently full...
  6. Z

    [1.7.10] Material Energy^4

    I moved the reactor to above the observatory, changed the setup of it so it does around 50KRF/t, another option is to setup a mob farm, with spikes at the bottom will get you loads of ender pearls to feed to a generator.
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    [1.7.10] Material Energy^4

    Ok fine, but with currently being given the choice of a tiny 3x3 farm growing cookies or 5 max sized ender IO farms growing wheat/cocoa there's not much point in FC either. NJM1564, I don't know about the need to grow Yellorium, I'm sat at over 25k Yellorium ingots, just clear out Miners...
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    [1.7.10] Material Energy^4

    Heres a sort of semi how to Fluxed-Crystals - Size upgrades seem to cause horrific lag, dont bother with them. The Farm manager won't place its own dirt down, and the dirt needs power now, not the manager block. To harvest right click a grown seed. To make seeds use the infuser, put the stuff...
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    [1.7.10] Material Energy^4

    I'm currently using SFM to open reward bags extremely quickly, while you can do this other ways, 1 bag a tick is much faster than the autonomous activator can handle. Regarding SFM, yeah alright, it has a pretty terrible UI, and is confusing, however it's not constantly throwing errors in the...
  10. Z

    [1.7.10] Material Energy^4

    This is the problem, that Fluxed-Crystals is a barely working mod with a terrible UI, and very unclear mechanics. SFM is fantastic for automation, and yes it's pretty complex but there are plenty of guides out there for at least the basic stuff, and once you know the basic Trigger > Input >...
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    [1.7.10] Material Energy^4

    I've been messing around with SFM & the gem machines and haven't been able to insert items into them, no matter which direction I try. I can pull the finished products out without issue though.
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    [1.7.10] Material Energy^4

    The UI of Fluxed-Crystals is still horrid, and max size farms still seem to be a bit broken, but at least with this version I get more than 1 tps, I've automated my small farm with autonomous activators and a vacuum hopper, seems to work pretty well, intending on full automating the creation of...
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    [1.7.10] Material Energy^4

    Found a bug. Looking up the chemical decomposer recipie for Pearcels in NEI crashes the game.
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    [1.7.10] Material Energy^4

    Fluxed-Crystals seems to be a pretty broken mod at the moment, I get massive lag whenever trying to do anything with it and the infuser seems to do nothing at all half the time, hopefully a fix will be coming soon.
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    Monster: Things that should be disabled by default. Your opinions

    Pretty sure this doesn't drop Bedrock Dust as it can be mined with a bore given enough torque. My mistake, thought it was 1 deep like some of the other FTB packs. I understand that the pack is designed for the FTB Map, but at the minute everyone's just using it as the big standalone pack, like...
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    Monster: Things that should be disabled by default. Your opinions

    I agree with qCraft, I've never been able to find a real use for it. Flat bedrock in a pack with Rotarycraft in it doesn't make any sense either, (no access to bedrock ingots, a pretty big part of the mod) you either have to go mine the roof of the nether or make a mystcraft world (Don't think...
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    New Mod Packs ***Released***

    I'll be playing the Unhinged one, I kind of like the slower pace that GT adds, otherwise I find I get bored of my world after a couple days, though will be adding the Binnie mods & Natura (assmuing they don't conflict with something). Also going to put TCon back in (again assuming it will work).
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    Forestry 2 Managed Wheat Farm

    I'm not certain, but I would assume its the same as opping a regular use. Simply type /op [Forestry] into the servers command line or add to the text file containing the list of ops.
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    Quarry Help

    King Lemming posted on Reddit about quarrys: