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    No Angry Zombies with Mo creatures

    Man, give ma a freakin break. I did PM the guy and got no response. As a matter of fact the last forum response above was also unfinished. Ipso Facto.....he's not responding. I revived TWO threads without solutions in hopes that one of the people on one of the threads will get an alert and post...
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    No Angry Zombies with Mo creatures

    Please repost that config. These Angry Zombies are TERRIBLE!!!
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    Mo Creatures/Custom Mob Spawner and Angry zombies

    I don't see angry zombies on the custom mob spawner so I can lower it. I've GOT to change this...it's terrible. I never get to see any skeletons or other mobs. Any suggested adjustments?
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    Electrical Engine Upgrades?

    I’ll add to this to help somebodies’ Google search. This is a good thread. No more small, medium, and large circuit boards. The new four circuit boards are: Basic - allows 1 tube Enhanced - allows 2 tubes Refined - allows 3 tubes Intricate - allows 4 tubes The only 4 electronic tubes that...
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    Organized FTB pack Comparison Chart

    Done....now has new Direwolf 20 Pack also. Can anybody confirm my comment that Binnies Mod id the replacement for Extra Bees or rather the successor? I can't find anything on that. Two notes: I left Nether Ores as is to keep it simple. In reality alot of mods do mulitple things - wanted to...
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    Organized FTB pack Comparison Chart

    Thanks! And yes, I'll add that tomorrow morning.....
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    Organized FTB pack Comparison Chart

    Well.....how about this. Noot what you mentioned but....... Well, I wanted it to be comprehensive. It HAS to tell them what mods are in there. On the ores thing, I'll change that on the next round.
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    Organized FTB pack Comparison Chart

    Not following you on that. I could split the chart into two and duplicate the mod labels. This would make the whole chart bigger and possibly easier to follow. Is that along the lines of what you're reffering to?
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    Server Crash - Golden Conductive Pipe

    Thank you. That worked! I even managed to find the three supposed chunks, deleted them and uploaded server. It was still crashing. It's tripping over a task in the API gregtech folder. I guess deleting the chunks themselves wasn't enough.
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    Organized FTB pack Comparison Chart

    Ok...I think I fixed everything....take a look.
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    Organized FTB pack Comparison Chart

    I mainly included the gameplay mods incorporating a little of the core mods such as mapping. I tried to catagorize them in the simplest way possible. Keeping it simple was tough. Any change ideas would be welcome.
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    Castle Defenders Mod

    Forge? Not sure. I haven't tried it because I think instead of just dropping the ZIP into your mods folder, you have to paste some things into the basic jar files....sort of scary. Don't mind trying it if somebody has had success with it. We have a multiplayer server.
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    Server Crash - Golden Conductive Pipe

    Thanks for the feedback. Unfortunately I can't find a nice tutorial even on youtube to show me two things: a. How to unzip the remote "world" and access it with MCedit b. If successfully opened, actually find the offending block within MCedit and remove it. (I suspect I might figure this one out...
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    Castle Defenders Mod

    Has anybody gotten this mod to work with FTB?
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    Looking for a thread on MCEdit for remote server

    I've been searching everywhere on a tutorial on using MCedit with FTB for a remote/hosted multiplayer server....particularly on how to remove some inventory items. Had the Gregtech glitch that crashes the server when someone tries to attach conductive pipes to a Gregtech machine. We're...
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    Server Crash - Golden Conductive Pipe

    I'm having this problem on our multiplayer server...hosted by a hosting company. I tried removing that file, re-zipping, and putting it back in and it doesn't load the world....just hangs. Am I doing something wrong? Also, how do you unload those offensive chunks via MCEdit? With the original...
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    Functions of the Mods organized by Tasks

    Dude, This is REALLY cool as I'm a spreadsheet fanatic. With all of the mods that you can do stuff in, these kinds of references with alot of info side-by-side at your fingertips is crucial. Beats reading wikis with seemingly duplicate syuff when it's a little varied.
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    Idiot's Guide to add MoCreatures and Coral Reef for multiplayer

    Just thought I'd share this video for any future modders for a multiplayer, hosted server. This was a nightmare trying to get everything correct reading forum posts, so I thought I'd document EXACTLY what worked for us. Save some people some time. FYI - At the end of it I said that I wouldn't...
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    Still have ExtrabiomeXL issue on multiplayer

    Not sure what Biome it is but it's a Huge freakin snowy one. You have to travel for about two minutes in creative mode to get over it.
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    Still have ExtrabiomeXL issue on multiplayer

    I think I'm going crazy! I've searched the threads here and haven't seen a solution. I've turned off all of the XLbiomes in the config file except the Redwood forest/meadows/savanna and it KEEPS generating a large snowy biome! I've regenerated the world dozens of times.