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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    B:allowWorldUnloading=false B:cleanWorlds=true or B:allowWorldUnloading=false B:cleanWorlds=false ?????
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    tnx for u wonderful TT, but i have a serius problem with TT and tekkitcostumizer+ griefprevention I he spams the console continuously 2013-08-29 00:06:43 [SEVERE] Could not pass event BlockFromToEvent to GriefPrevention v7.6.2 org.bukkit.event.EventException at...
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    BedCraftGP - [*Fix 95% off ALL griefing*] ~Ultimate ~Unleashed

    can do as he did with the minium or can be disabled by key ids i think