Recent content by wipiid

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    DW20 1.0.3 server crash log

    http://pastebin.com/v1tx5N7D I run a CentOS VM at home and last night we lost power and the VM did not shutdown cleanly and corrupted the world. i have copied the world and have MCEdit ready, but i cant find the corrupt/missing block as the log indicates. I dont think i am understanding the...
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    Not sure what is causing this issue. But if i stay logged in the game it will never happen. It happens when i log out for a while and come back later. i try to log in and get java exception. I then have to log into the server issue the kill command and start it right back up. Any help on...
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    Death Chest

    Giving this a test right now on my FTB Ultimate server. if this works as i hope ill be the happiest guy alive! the only thing i ever try to add are a tombstone and a chop tree mod. i consider tombstone a "corpse run" and damnit trees dont stay up when you cut them at the bottom.
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    FTB Download Speeds

    Bingo, that worked for me!
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    New Forestry 2.0 Farm Blocks aare a PITA

    have you guys tried rubber farms with them yet? i set up a creative world to test it, and they are a PITA to setup for rubber farming. plus, you no longer get rubber tree logs as it does not cut down the trees or plant sapplings. i can say the only nice thing so far is feeding it water and...
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    New Forestry 2.0 Farm Blocks aare a PITA

    the cost of the old blocks was high enough, now the new blocks are even worse. nearly a full stack of tin and copper just to build a basic 3x3x4. plus the circuits etc. the rubber farm is even more insane to manage. without much data out there and NEI not showing most of the recipes, how...
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    Pre-load map?

    i am using 0.1.1.231 Direwolf20 RUN FROM IN GAME AS /OP (NOT FROM CONSOLE) i typed /worldborder set square 10000 then /worldborder fill ok then /worldborder turbo 10 let it run over night and BINGO!!!
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    Death Chest

    i am looking for something similar, but the gamerule just gets abused cause it is used as fast travel. would love to have a chest style option, that would be like a body/shard run. would still make you be careful and would eliminate the fast travel use
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    Pre-load map?

    well so far so good after installing i did a "/worldborder set square 10000" then "/worldborder fill ok" will take about 24 hours its estimating. but so far so good. once this is done, ill be able to install dynmap!!! and have a nice looking map updated the commands i used
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    Pre-load map?

    i dont want to limit the players travel, there are only 4-5 of us any way, and we typically travel to +/-10k,+/-10k just to explore. we run into some serious lag, as it generates new chunks. i want to pre generate all of those chunks so: when we render a map it doesnt look like a spider on...
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    Pre-load map?

    Is there a way that you can pre-load a servers map, for say -5k,-5k to 5k,5k? i have been looking and have seen a few things that would work for bukkit, however i cant find anything for forge. can MCedit do something along these lines? or is there an easy way besides going creative and running...
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    Problem Thaumcraft aura/research related crash on startup

    what i did was create a new world, and replace the old files with with new ones. auras.dat .\world\ .\worldname\ .\worldname\dim-1\ .\worldname\dim7\
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    Problem Thaumcraft aura/research related crash on startup

    there was more than one aura.dat file i found. replace both of them. ill see if i can find the locations again
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    Problem Thaumcraft aura/research related crash on startup

    Well, i got it back up and running. i created a new world and used the auars.dat files from it in the old world. and it was able to load. lost a chunk in twilight that had my quarry in it, but other than that no other glaring issues.
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    Problem Thaumcraft aura/research related crash on startup

    getting the close to the same error as the OP http://pastebin.com/qY8tYcL0