Recent content by WidjettyOne

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    ChromatiCraft - a comprehensive guide (WIP)

    Looks good so far. A couple of questions/comments: 1. How do you supply lumens to devices? Some of them link automatically to the network (eg: relay source). Some of them need to have a relay source placed next to them (eg: crystal furnace). How do you use lumen relays? 2. There's a bug in...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Forestry multifarms work well with Agricraft crops. I have one multifarm that has all of my magical crops, each with a 3x2 plot, with 10/10/10 stats. It produces quite a lot, and I now have over 2000 of most magical essences. It's hard to get fertiliser though - there's no way to get apatite...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm stuck at the same point. I can't see an easy fix in the minetweaker scripts - I'm not sure why greatwood is in the plank oredict. I did a hacky fix though, by adding recipes.addShaped(gwSlab, [[gwPlank, gwPlank, gwPlank],[gwPlank, gwPlank, gwPlank],[gwPlank, gwPlank, gwPlank]]); to the...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    My first attempt was 'B1', and after I turned all my water supplies into obsidian thanks to a terribly designed cobblegen, my second attempt was 'B2'. Bananas in pyjamas, anyone?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Started a new map here too. Having recently played Agrarian Skies 2 and BeeHappy, though, I find myself really, really wishing I had an ExU watering can. Waiting for crops to grow is sooo tedious - and bonemeal isn't so easy to get early on.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Yep. Go to your config folder (eg: FTB/BeeHappy/minecraft/config), and you'll find a folder called 'hqm'. The file you want to change is 'editmode.cfg', set the B:UseEditor to false.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Unfortunately, those bees make combs that need to be centrifuged, hence my original confusion.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Oh, I see. I'd been trying to avoid using gendustry for breeding, it seems too easy/expensive. I spent the initial metals trying to get a carpenter, with the idea that I'd make more apiaries to speed things along. But it was only after I'd made the carpenter that I realised I needed something...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    How do you get a squeezer? Is there a quest that rewards you one? Since I can't squeeze honey, I can't get the metals to make a squeezer (I wasted the metals I was given in the tutorial by building a carpenter). Edit: Oh, NVM, I didn't realise that you don't need to squeeze the honey to get...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Maybe just give us some free production upgrades at the start? Or a fully-charged energy cell, that you have to hand back after the mutation quest, or perhaps after the 8 honeycombs quests? Or for side quests - maybe some mob hunting? Give zombies a chance to drop drones or something, and a...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    I've never played with bees before, but I've always bee-n curious, so I thought I'd give it a go. So I tried this pack last night, and it is quite nice, but I agree with others that the 'bee' part of the pack is too slow. It took me 3 in-game days to melt a block of redstone for forcing a...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Basically, you're supposed to have some automation going before you start using AE2. Still, it doesn't actually take all that much redstone essence to get 64 blocks. 8 / 12 * 9 * 64 = 384, and with each fully upgraded crop giving 4 essences, that's 96 harvests. For a 5x5 farm, that means...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm having a problem with my harvest golem. I have a 7x7 area of coal essence crops, that I've been manually harvesting. Now I'm trying to automate it. I have a Gather golem and a Harvest golem (both thaumiron, no upgrades). The Gather golem works fine, but the Harvest golem sometimes stops...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Are you sure you're using silverwood planks, and not silverwood logs? They look very similar.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If you read the first few lines of that crash report, it gives a bit of a hint: Time: 4/28/15 11:50 AM Description: Registering texture net.minecraft.client.renderer.StitcherException: Unable to fit: extratrees:glass/overlappedsplitbarred.1 - size: 16x16 - Maybe try a lowerresolution...