Recent content by Vegar V

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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thx! WIll look it up :) No ore doubling before Macerator then I guess :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I see. I tried it on Limonite ore that gives me Iron. Seems that this pack is more complex than i thought. Just started playing
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The Grindstone from AE2 won`t take ores from GregTech. Is that on purpose?
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    Request Need help with ore spawn in other blocks

    Thanks a lot for taking the time to show me how to do this. Seems like it works. Found a cluster of coal now. Just have to create some textures for ore in Ice :) I guess it will look weird for people using texture packs as the only negative side with this.
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    Request Need help with ore spawn in other blocks

    Hi, I`m working on a adventure modpack and I have one problem that I can`t seem to solve correctly. Made a coustom map with biometweaker were every block is forced to be ice blocks instead of dirt/stone etc. But that makes no ore spawn at all. How can I make the ore spawn in ice blocks. Is it...
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    ASTHENOS - The Molten Wasteland [HQM] [LE] [MINETWEAKER]

    Finally a Interesting pack! Looking forward to this one :)
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    [1.7.10] Frostfall - 0.9.0

    Ah I see! I tried it out yesterday. A little bit confusing to begin with but it looks realy cool. The freezing atmosphere outside is realy making you feel that this is cold. Looking forward to see it updated :)
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    Creating a custom map

    Yeah I`m gonna use Lockdown to make sure the correct map is loaded. But I don`t think world painter is gonna let me build a biome thats gonna proceduraly generate. Blast off modpack has something like that I want too. Whole map is made of hardend clay and the ores spawn in hardend clay blocks...
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    [1.7.10] Frostfall - 0.9.0

    What mod is adding the frost/frost smoke effect? It`s awesome :)
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    Creating a custom map

    Hi, Kind of new to creating modpacks. Been playing a lot of them lately but I want to create my own to suit my personal style of play. Also I do it becouse I got addicted to it when I started looking into creating my own modpack. The one thing I`m still not sure how to do the best way possible...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I`m realy curious about how they made the map. I guess it`s Procedural generated. But how do they include their own settings like ore only in pillars with spawners and the ores is in hardend clay. Is the ores mod coustom made for this modpack? I`m asking only becouse I just started playing with...
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    Important - For Users of Direwolf20_1_5 Modpack - Urgent feedback needed.

    Got it working on client side now and playing on the Nine By Nine 1.1.3 server. But updating my own server is a nightmare for a newb like me.. tried to move over the lib, mods, miscperipherals, openperipheral, coremods and config file from the client side. But that didnt work at all.. now the...
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    Important - For Users of Direwolf20_1_5 Modpack - Urgent feedback needed.

    But why do I get that private modpack does not exist for Iwanttorestartmyworld?
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    Important - For Users of Direwolf20_1_5 Modpack - Urgent feedback needed.

    cant find "Iwanttorestartmyworld" when trying to add an private pack! And will a 1.1.0 to 1.1.3 require any world reset or is it only those on 1.1.2?
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    How to update D20 Server

    Yeah I understand it`s just a collection of mods but the modpack itself also can be updated (If I have understood it correctly). My server is running DW20 1.5 V 1.0.0 . Iknow there is a newer version but thats has the problems that was mentioned in the news. SO what are the difference on these...