Recent content by Precatou

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    Open Server Crashes on start

    I just downloaded the server files and after changing the eula to true and running serverstart.bat the server does indeed crash the way explained by the OP. Tried with Java 8u151 and 8u51. Increased xmx from 3G to 6G as well.
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    1.0.2: 1.2.0: Client crashes if certain mobs are nearby

    The culprit turned out to be the BloodArsenal mod. I took it out and so far no crashes. It crashed the client very systematically. All I had to do was to go to Extreme hills biome and wait 15-60 seconds. The crash occurred in survival and creative mode with difficulty set to anything other than...
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    1.0.2: 1.2.0: Client crashes if certain mobs are nearby

    I haven't been able to learn much new about my problem. Since the crash seems to have something to do with the mobs I removed headcrumbs and matteroverdriver mods, but neither one doesn't seem to have anything to do with the crash. I also noticed that the crashing has currently occurred at...
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    1.0.2: 1.2.0: Client crashes if certain mobs are nearby

    Version: 1.0.2 What is the bug: I've been building my base for few weeks until I decided to go explore for resources. I scouted some areas until the client simply crashed. When I tried to relog in the client crashed again. I restarted the server and the client still kept on crashing. Then I...
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    Waiting 1.0.0: Enchiridion 2

    Enchiridion 2 - 2.0.2a • Fix crash when opening books on a server (accidentally introduced in 2.0.2)
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    FTB Departed Beta build 1.1.1 server crash

    I had the same crash in my server. I solved it by replacing the enchiridion mod with the Enchiridion 2-1.7.10-2.0.2a.jar version. It's slightly newer than the one in the pack. You need to replace the same mod in the client side as well.
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    Open 1.2.0: Severe lag when Y>=190 on ocean

    Yes, I can confirm that the hats-mod has something to do with this. I suppose the squid spawning/despawning is definitely the real source of the problem. Hats mod simply acts as an amplifier in the issue.
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    Open 1.2.0: Severe lag when Y>=190 on ocean

    Version: 1.2.0 What is the bug: I'm not sure what mod causes this because I can't repeat this with a vanilla 1.7.10. I have practically untouched 1.2.1 server running on i7 based desktop. I use my other desktop (even faster i7 + proper display adapter) to run the client. I get around 400fps...