Recent content by Nfrance

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    [1.7.10] Simple Condensers - Basic Condensers for EE3

    Ooooo, I really like the look of this mod. Definitely going to add to my personal modpack. Will make mass producing decorative blocks much easier.
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    Recent Events Discussion (RED) Thread

    Now if only this could link into my Ender IO inventory panel, I would be set for life.
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    Botania - An innovative natural magic themed tech mod (Not in beta any more!)

    It's.... It's.... So beautiful:eek: I'm assuming it's like a convenience builder thing, but you need to have the blocks to place in the first place, and the only reason it worked like that in the video was because you were in creative. That's my guess at it from what I gathered from the video...
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    Really stupid things that people have said about Modded MC(Off topicness makes moderators tired)

    Just wanted to say my avatar is better than yours. That is all. :p
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    Mod Feedback [0.3.0]Magitek - And now, to destroy everything

    The final one looks way better from the start product. The taint should take advantage of purple and black. Other then that it looks fine
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    What mods should I try/add to my modpack?

    I already have a few of those, and some I've tried and didn't like, but things like Rotarycraft, Railcraft, Reliquary and Random things are ones I'm eyeing now.
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    What mods should I try/add to my modpack?

    I've noticed it a few times but I never took the time to see if it was just a rehash of every powered armor mod ever :confused: But I'll definatly check it out. EDIT: Checked it out. Instantly added. I definitely like the look of it.
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    What mods should I try/add to my modpack?

    Well it seems like a resounding "Yes" for Thaumcraft. I guess I'll give it a chance again, I have been quite intrigued by some of the features. For exploration mods I've definitely been thinking about Twilight Forest again, but I want to see what other options exist too, because I've played...
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    What mods should I try/add to my modpack?

    I haven't played Thaumcraft for the sole fact that while its content is cool, the research has always turned me off a bit, so unless it's less google intensive I'll probably hold off. I was tempted to play Applied Energistics but I'm not sure what it's like now days, and finally Buildcraft I...
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    Mod Feedback [0.3.0]Magitek - And now, to destroy everything

    Well blocks that hurt things work wonders too. I know I loved the old soul crucibles from old Thaumcraft, and how they gave me the feel of gaining power from a darker route.
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    What mods should I try/add to my modpack?

    So currently I have a pretty tried and tested set of mods I use, but I find I've used them all quite a bit, and so it's nothing new for me, and I want to try out some new mods. Any suggestions? Also this is merely content mods, things like Fastcraft I didn't take the time to mention as they...
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    Mod Feedback [0.3.0]Magitek - And now, to destroy everything

    I still need ways to kill Squidwards in more ways. Like a summoning parasite monsters thingys from other dimensions, locking them in some dark cave and forcing the squidwards into the cave. (I say squidwards because for the life of my I can't spell testificate) (*Also this was a...
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    What's new in modded minecraft today?

    Need...This...NOW
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    Mod Feedback [0.3.0]Magitek - And now, to destroy everything

    In my opinion light should involve some sort of generic "holy blah blah blah" stuff. Dark should come from the actions of taking advantage of things. Like using the world around you and the creatures around you to your "dark" use. So having like a "Dark Alter" that can only be fueled by that...
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    Mod Feedback [0.3.0]Magitek - And now, to destroy everything

    I didn't mean permanent as in you can't get rid of it, but that it doesn't time out like a potion, sorry I should have clarified.