Recent content by kremlar68

  1. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I was back in the nether today and decided to use opis to see what was going on with the spawning. There were about a hundred hellhounds and not much else, did a kill all on the hellhounds and a few things spawned but about another 75 hellhounds showed up. Flipped open the witchery config and...
  2. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Turn the editor on in the config file: FTB\Regrowth\minecraft\config\hqm\editmode.cfg and look in the quest book in game. There's a quest requirement tool, forget the exact name, lets you shift click on quests to remove the requirements. Ditch the ones on the t3/t4 stones, save changes, turn...
  3. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I was poking at HQM in edit mode to try and get the quest book functional in my world. It seems like the lag problems are related to having multiple pre-reqs for a single quest. So things like the infusion stone quests with 10 pre-req quests completely crush the book. Clearing the t4 stone's...
  4. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Am I missing some method to get started on tech in the spirit world? Iguana tweaks' flint from gravel recipe is disabled, but flint dropping from gravel is still disabled, and slate doesn't spawn on the spirit world side.
  5. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Red string is more for moving your sorting system away from the storage endpoints so that you can hide your pipes/hoppers/etc and don't have to futz about with facades. It could probably do more powerful things but I've just been using it to make things look cleaner. I just can't picture what...
  6. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hadn't been back to the nether after the 1.6 patch.. was something done to adjust mob spawn rates? Hell hounds are now spawning, while a lot of the vanilla nether mobs just aren't around. Haven't seen any new ghasts, wither skeletons, slimes, &c. My nether fortress is just empty now. Also, not...
  7. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    What do you mean lack of storage management? Barrels and drawers are both available instantly, buildcraft and vanilla sorting options are available shortly thereafter along with hand of ender/backpacks. Mid-game you can do anything neatly and cleanly with thaumcraft golems or red string. And...
  8. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    10/10/10 seeds after the first one are really easy. Just place a cross-crop in between a current 101010 seed and a newbie seed. The cross-crop averages the values of the adjacent crops so if the newb seed spreads there it becomes a 6/6/6, replant it and the next spread becomes an 8/8/8, etc. It...
  9. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I hadn't run the new rutile seeds quest until today... and after completing it the quest book has completely stopped working. In 0.5 it was only the one offending page that caused problems, but now HQM locks up just by opening the book and looking at the base menu. Was thinking it was freaking...
  10. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Forestry squeezer can get the fish oil too, if you're in to that sort of thing.
  11. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've been thoroughly enjoying the pack, the botania, magic crops and agricraft combination is really fun. The only thing I didn't much care for were the Thievery/Reclamation quests. Searching for Nether Ores is just painful for the eyes, and it felt weird leaving my base for the very first time...