Recent content by Keldin42

  1. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Still playing but not very active anymore since all I do now is setup some automation and then wait/putter about until I get the resources for the quests. I am considering enabling the demonic invasion again to have something to do :) And Farming Simulator 2017 is keeping my quite busy.
  2. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Aarghh, I just completed the blood magic runes collection quests and got a blood tank, a really big one! All throughout that time I was wondering what liquid would be in that tank...........it turned out to be empty!
  3. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    You can do it with self-sacrifice and golden apples etc. Also you can try the mekanism tanks if you can make those already.
  4. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    For diamonds, you'll need to look at blood magic's alchemic chemistry set. I can break gravestones with a diamond pickaxe (just tested to make sure). You can however right-click it to get your stuff back, no need to break it.
  5. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    If I can upgrade my farms to support crafting 1 cake per second I can get it done in 6 days of running 24/7 :) I don't use a server so I am going to have to scale up MASSIVELY.
  6. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    So,sometimes you're at work with not that much to do and you think, 'what should I do tonight in Hypovolemia'. I just so happened to think about the quest to create a 1000 crystal clusters. I figured, 1000 isn't that bad, I mean how bad can it be. 1000 crystal cluster means 1000 blocks of...
  7. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    A bit late to the party, but I'll shamelessly show off my mana generation I used in my last regrowth playthrough https://forum.feed-the-beast.com/threads/1-7-10-regrowth-a-wip-hqm-pack-now-listed.57184/page-736#post-1544860
  8. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Ooh, I just realized how much iron I am going to need to for the blood magic mass collection quests...... Time to expand the iron plant field!
  9. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Don't worry the next quest will make you do that all over, again and again and again :)
  10. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Did you right-click it to bind it to yourself?
  11. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I updated to the latest FTB pack. I downloaded a fresh copy and put my 0.1.7 files over them. This caused a hqm load crash so I deleted those files and used the OP book to get back to the same status. I'm all up to date again :)
  12. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    My instance (0.1.7 from the github) does not detect that it needs to be updated on the FTB launcher. Not a big deal, I will get the new one from github again.
  13. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    According to the github, the only thing 0.2.0 changes is what drops from redrock (something about how damage values are specified).
  14. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I got the bio-diesel generator running, lemme find the picture. http://imgur.com/v3TGgnm Its being fed by a potato and pumpkin farm. There is a rednet controller turning the generator on/off when the cell empties/fills.
  15. K

    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I did the reverse some time ago, from FTB to the 0.1.7 github release which went fine and a lot of quests were changed. I think I used the OP quest book to make sure I had the same progress.