Recent content by Jugg3rV

  1. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have an issue with the early steel age quests: One requires 12 sulfur, which you only can get with a centrifuge, but there is no quests that shows you how to build something for power generation to run it. Thats a bit of a messup.
  2. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I only had birch and spruce around so this was frustrating - but i cut down a greatwood tree. They yield sticks :D But thx for the fast reply anyways
  3. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Birch and spruce planks don't yield sticks ... oak works but not those other two *sadface*
  4. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    You can drink from freshwater. But you have to find the generated source to do this. I have a similar issue with the leatherversion of the mug ... dont remember the name ... You cannot fill it on newly generated sources. You need to find the not flowing sources to do this. One easy way to find...
  5. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I was using the 1.0.98 version with that bottles. Vanilla bottles couldn't take TFC freshwater there. So i tried filling them up at TFC barrels, which filled them, but turned the bottles TFC - with the vanilla bottles i can now (1.0.99) use it on freshwater and use the brewingstation :D
  6. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Also i noticed that sheep don't regrowth their wool if located in a plains biome with dry grass ... intended? And since the type and spread of grass is controlled by the biom, do i have any chance of getting grass in there, so that the animals can feed?
  7. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I have some fast suggestions to make about this awesome modpack. I got really addicted to it. And luckily i played TFC some while ago to know how a lot of things. 1.) Consider making a quest, that explains the setup of a pit kin 2.) Consider a quest for a forge, too 3.) Please create a quest...
  8. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I used 2 blocks high walls to defend during the first days. But steampowered zombies can jump over them. On the other hand it was very easy to expand from there, claiming more and more land in the process. Then i dug out a stairlike entrance to my stone / hopefull oremine ... how naive i was to...
  9. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    how long will it take for sheep to regrwoth their wool? Cause at this moment, my sheep dont seem to like the "dry grass" that spawns on my plains biom ...
  10. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    You wil have to travel much more to find the stuff you need. Also a lot of minerals are not always clearly to see. It took me to check about 1200-1500 blocks² to finde one veine of copper. I have tons of iron around though.
  11. J

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Just a small question: I tried using sluices as in the normal TFC. They don't seem to accept water from world gen. Waila says, it's TF water -> fresh water
  12. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Btw did anyone get magic beans in this pack or a pech? :D just being curious
  13. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    most of the time you just have to wait for the village to expand
  14. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Updated the pack? Then Yes. Use the HQM Creative Questbook to recomplete the quests ;)
  15. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If you don't want academycraft world spawn just deactivate it for some time, do some world spawn and reactivate it later ;)