Recent content by hypernova132

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    What can i use instead of thermal expansion in skyfactory 3 ?

    Yes, I have tried speed upgrades on extrautils transfer nodes. I can't wait for cofh mods to be released. That will solve all my problems. And yes, 1.10.2 versions are being worked on.
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    What can i use instead of thermal expansion in skyfactory 3 ?

    I can't find anything to transfer fluids faster than 200mb/t. This is a problem because I don't want all my turbines right next to reactors. But I think the CoFH mods are actually being worked on right now. I can't wait for them to be done. You can track the progress here. http://teamcofh.com/docs/
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    Open Crash when auto-crafting turbine glass

    Update. I forgot to recreate the colossal chest part. I looked more into it and apparently refined storage does not like colossal chests. Especially not when they get big. I had recently created the 16x16x16 colossal chest. Solution: Use storage disks after using a 5x5x5 colossal chest.
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    Open Crash when auto-crafting turbine glass

    Summary of the problem Crash when auto-crafting turbine glass Pack Version 3.0.6 What is the bug? I'm not sure it's the cause of the crash but I'm guessing that's it. I had occasional crashes before but now they happen pretty much as soon as I load the world after I started the auto-crafting...
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    Open Lag Due to AutoHammerers

    I actually just added a mod that helped me a lot with the lag. It's called Parallel, and it's supposed to help MC run better on multi-core computers (vanilla MC is single-threaded). Since my CPU is multi-core I decided to add it to see if it would help and it did.
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    Now that AE2 has a 1.10 release, do people prefer it or Refined Storage?

    I kind of prefer refined storage. The thing I don't like is I need to go to the nether before I can get the system.
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    Open Lag Due to AutoHammerers

    Up until I created my auto-compressed hammer setup in SF3 my fps was just fine. I was looking for all the possible causes and I couldn't find it until I learned that the auto hammers can create lag, especially the auto-compressed hammer. Using the regular auto-hammers it wasn't really a problem...
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    FTB Departed Released

    Crossbows need to be nerfed, anything that can have a draw speed of 0.25s and still do 100 hearts is the farthest thing from balanced.
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    FTB Departed Released

    AoA mobs exist in runic dungeons actually, I know this from having both mods enable at once before this pack even came out, there are few but they do exist the the endless dungeon dimension that runic dungeons adds. Oh and anyone know a good way to repair tools FAST without using the material...
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    FTB Departed Released

    Goodbye free time!
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Unfortunately I am not given enough resources, it happens every time.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So after getting no response from the creators of the mod that was causing my constant crashes whenever I logged into my main world, I decided to just create another one and move on. There was a problem I had in that world, which was most worlds I had to travel far to find an ocean. Yet I now...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I had already done all of those. I think I know what caused the issue, I traveled far from my home to try to find an ocean, but I must have loaded too many chunks causing it to overwork the computer which was attempting to keep all of those chunks loaded. Is there any way I can force those...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    10/10/10 seeds already give plenty of incentive, the display would just look like any other crop than 10/10/10 though, they don't look different at all. I love working to get 10/10/10 seeds though, the fact that it allows me to combine it w/ magical crops to get 20 diamonds/min