Recent content by firas55556

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    [Infinity 1.3.4] taint biome

    If I remember correctly, its taint spread that is turned off, so the taint won't enroach on other biomes. They will however spawn as distinct biomes with a spawn weight of 1(at least thats how it is in my config, but ive inherited it from 1.0.1 due to added mods)
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Sorry about that, was first time using a comparator so was uncertain of when it should output signal of strength X. I did specify 30ish at compare signal 13, but it seems I forgot about that in my next post where I said 0->15 to 0->32 which should have been 0->13 to 0->32 as 32 is ca. (37/15)*13
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    Direwolf20-1.7 Rain??!!

    If you are annoyed at the sound of rain and dont mind the graphic/gameplay effects extra utilites has a rain muffler block that acts as a toggle for rain sound only.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Here are some shots without the side signal
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Ahh see what you mean, but as I said without the side signal it still goes from signal 0 to 15 redstone when the MJ goes from 0 to 32.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Thats how comparators work, side inputs are the charge to compare to and if back input is large than both of them it outputs a signal. Without a signal it'll output the charge of varying strength that the inventorytype behind decides. And yes same problem without side input going from 0->32MJ...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    So yeah as said above I did more testing and it wasnt 72, seemes like it was more around 30 for a 13 compare here are some images showing the setup and power levels. Edit: also tried various other setups different side diff location etc, and always did the same thing. Editx2: The redstone output...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Has anyone else had trouble using a comparator with an industrial coil, no matter what I seem to do with both the projectred and vanilla one they compare based off of 0->72 MJ instead off the 0->720MJ they can store >-<
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    Is there a way to remove hats from mobs?

    You could also press "H" (if still bound to h) and then choose the "Show hats:no" option under "Perzonalise" if you do not wish to see hats at all.
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    Tinkers' Construct tools auto repair

    Have you left them in your main inventory/hotbar(not backpacks chests etc)
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    Agrarian Skys help, venting, and discussion thread

    The steadfast bees and other dungeon loot can be traded with pechs, but forget which type. I think its the one with bows IIRC.
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    Agrarian Skys help, venting, and discussion thread

    Essentia buffer should be on a later pages of either essentia tubes, alchemical centrifuge or alchemical construct IIRC
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    Agrarian Skys help, venting, and discussion thread

    Essentia tubes on the sides with jars under em works well
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    Agrarian Skys help, venting, and discussion thread

    My current setup is: The territory being too large can increase the time it takes by having too large an area. Increasing amount of leaf blocks helps a lot(the bushes and balsas are a pain to get pollen from >.<)
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    Agrarian Skys help, venting, and discussion thread

    It is quite literally The end, almost all other quests need to be done(bragging excluded)