Recent content by dragonmaster0283

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    Dimension not showing

    Its possible that the receiver got destroyed as well. You can try recreating the receiver by using the editor and add a matter receiver to it.
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    Beyond Disable Gravestone Deathnotes

    Haha, its what I do too. Actually I make a graveyard and a grave for each death I had with the note in an item frame and the date of the death. Some of my games, the graveyard had gotten quite "big" :P.
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    AE2 VS Refined Storage?

    From using both, I'd have to say that AE2 offers more power to do things but at the price of more complexity. For me personally the only thing missing for me that i really with AE2 would add in by default is ExtraCells and fluid storage/crafting. RS wins out here right now since you dont have...
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    Problem Question about FTB Beyond features

    To add to the above. For the Go out mining and Tele-Back to Base, you have a couple of options. RFTools - Charged Porter. It will teleport you back to any Receiver you bound to it. It can be upgraded to allow multiple receivers to be bound to it. NOTE: You cannot go back to where you...
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    FTB Beyond Tooltip

    Its the one probe mod. You can either change it in the mod configs or theres some changes that can be done using the One Probe Note you start with. There might be a control for one probe to hide/show as well (you would need to check controls listing).
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    FTB Beyond Release

    Im a tad sad that Mekansim didn't make the cut (I know performance issues). The new TE does have Ore tripling with the pulverizer and ore quadrupling with the induction furnace. But I do miss all the other stuff with Mekansim and hope it gets a performance pass sometime as it does cause fps...
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    Ask a simple question, get a simple answer

    Lock the drawers with the drawer key. It wont put any items into blank spots if the drawers are locked. Then just manulaly add the new items to the drawers as they come in (and you dont have to unlock to add to a blank spot).
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    Quary/automining options available in the 1.10 dw20 pack?

    Theres the Mekanism's Digital Miner. Able to specify what ores you actually want and it can silk touch for increased power usage.
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    FTB Infinity Lite Issues

    FTB Utilities Team GUI Its actually not implemented yet. Latest version of IL gives notice that its not implemented instead of the eternal "loading" look.
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    FTB Infinity Lite Issues

    For Sulfur, you can basically generate as much sulfur as you want from cobblestone. Without looking at the recepie I'm certain it goes Cobble --Crusher--> Gravel --Purifier--> Flint --Crusher--> Gunpowder --Enrichment--> Sulfur {I might have the purifier and enrichment backwards, refer to JEI}
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    Can I move items from cell to cell (AE2)?

    Your looking for the ME IO Port. You can either take all your 16ks out of your drives and add the 64ks to the drives then use the IO port by placing your 16's in and it will xfer all the items off those drives. Or you can set the IO port to pull items from the net work and place the 64ks in it...
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    Now that AE2 has a 1.10 release, do people prefer it or Refined Storage?

    For me I'll prob stick with RS until Extracells gets updated and working good with Ae2. I've always liked fluid storage thru the network (either disks or by bussed tanks). I love the complex design with Ae2 but missing the fluid storage right now is prob gonna keep me with RS.
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    FTB Hermit Pack VS FTB Infinity Lite 1.10.2

    I've kinda lent more towards infinity lite vs Hermitpack. Both mod counts are roughly the same (I think). HP does have some config changes that I'm not so much a fan off (smeltery tripling ores instead of doubling for one) but its kinda nitpicking.
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    Infinity Lite Mining Options

    If the Digital Miner is turned on for Mek then theres that. Otherwise, the Quantum Quarry is the best bet as it generates a fake world and mines it.
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    Ask a simple question, get a simple answer

    I'm not sure thats a good idea. I think someone found that if you drop the tinker's tools into the void, they dont just vanish but keep falling forever as they don't despawn and the void does not damage them.. Eventually it causes errors. A very very roundabout way is i think zombies can pick...