Recent content by cjm721

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    **Best FTB pack** : Server Owners Only Plz

    Or fix the ones that go around protections but most people find that to be a larger headache and pass that part onto others. 1) It is completely able to be protected if you have time to commit to keeping custom server version updated 2) Its a popular streamer's pack so normally. 3) Depends on...
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    Plugin Request

    I can tell you its not possible because I can code a mod that will go around it. All it has to do is not call a function that is not ported to the API from forge to Bukkit in MCPC (Such as set).
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    Plugin Request

    Key thing you said there. Vanilla. There is no reliable way to account for all mods without coding specifically for them unless they use fake players but not all mods do. So either person get stuck with not able to place as many as they should because something broke the old one, or someone...
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    Problem Direwolf20 1.0.7 Chunk loading issue

    Go complain to mojang about the 1.6 changes. Also I would check if the chunks arn't loading or just not visually rendering.
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    Current FTB-Ultimate Glitches

    Apparently you don't know the server I run. I don't ban any items I just fix them. There are quite a few things that can dupe in the ultimate pack, some require modded mods but not all. Like I have said before just start searching. If you want a list noone is going to give you one if they care...
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    Problem Change itemid of TE conduits to remove them from world?

    Block ids are never over 4096, you have to pull the block id not the item.
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    Current FTB-Ultimate Glitches

    Well you got about 1/5 the list I got, of which I have all of them fixed. Do a bit of searching and you will find more and fixes.
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    Server Owners Assemble! a Fix or better solution needs to exist!

    Offline mode is not for public servers. Its for if your running a Lan/private server and don't have access to connect to the authentication servers. Look at the "One Major Rule" on https://account.mojang.com/documents/minecraft_eula. One thing when you put a server in offline mode and the fact...
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    Hub Server - Disconnect after 1-3 min

    This is why I never suggested to anyone to use bungecord on modded servers. If you want it to work 100% correctly you have to re-code the mods yourself, mostly just the server side ones but not all can be fixed that way. Basically a client sends a packet that the server has no clue what to do...
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    Block lag then all clients get DC

    Most likely someone is dieing to an MFFS. In the version in the current recommended builds there is a packet bug which has been fixed for a long time (because for some reason FTB changed recommended to 1.1.3 with known bugs in that version and still have not changed the recommended version...)
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    Problem Nickname tab essentials help

    You have the change-playerlist commented out "#change-playerlist: true" remove the '#'
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    Temp Direwofl20 1.6.4 Server

    I have setup a temporary server for the new Direwolf20 pack. IP: 198.27.83.121:25566 If there is an issue I am normally on my Teamspeak server, just come on and send me a message and I will get to it. TS: 198.27.83.121 Basic rules don't be a douche and for the time here I will say no...
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    well for me the issue was chunk generation/chunk loading. It seems to be fine if we stay in the same area as I have not restarted it in a few days and its still at 20 tps and does not appear to have sprung a memory leak.
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    Ya I am noticing the chunkgen lag from 1.6.4. On 1.5.2 chunk generation never caused issues, but for my simple testing server which had 3 people on it, it grinds to a halt