Recent content by BrainInBlack

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    Open Game Freeze every 8-10 Minute

    Sounds like the GC is running amok... try allocating a bit more memory if you can. Also, MultiMC might help with that issue, since many people report that heavy packs run much better there.
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    Closed Energy core Stops accepting RF

    That is something you have to figure out on your own. But using DE's own energy transfer is recommended for the input to the core.
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    Closed Energy core Stops accepting RF

    Known issue with Flux Networks, just use another method to pump RF in your core.
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    Open Redstone flying away when I sieve dust

    Known issue and there is no fix for that. Either get a magnet, or enclose your sives.
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    Open [3.0.14] Instant crash upon placing speed upgrade in fluid retrieval node

    You might wanna update your Sky Factory 3 instance to 3.0.15 (Beta), it has a newer Version of ExtraUtils2 which might eliminate your issue. Edit: The new version limits the upgrades to 4 per stack... you might wanna remove any upgrades that are already installed!
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    Open Cant open Sky Factory 3

    The latest pack version is indeed 3.0.15, which is a beta release and is not listed by default. Fix: 1. Open the Twitch App -> Settings -> Minecraft -> Prefered Release -> Beta 2. Back to the Sky Factory 3 instance -> Versions -> 3.0.15 (Beta) -> Continue
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    Open Refined Storage (with Reborn Storage crafting) won't craft Energetic Jetpack

    There is no reason why one want to automate the crafting of the whole jetpack. Just add the basic parts (caps etc.) and do the rest manually. Jetpacks aren't exactly solar panels that require an insane amount of resources. Anyway, there is not much that can be done on this end and i doubt that...
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    Open Black Quarts Essence Cannot Be Crafted Into Anything

    Yep, recipe is missing... here a fix: Add the following line at the end of the shapedrecipes.zs (can be found in the script folder of the instance) 7 Essence = 12 Quartz (Same as the vanilla Quartz)
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    Open Chisel bookshelves uncraftable/invisible

    This is a known issue in the mod and by the looks of it, they are working on a fix.
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    Open when i go into some biomes my screen turns alot darker and i cant place any blocks in the darkness

    Can confirm this rather strange behaviour. The effect is similar to chunk errors, except it only affects a few block. "Save and Exit" fixes these problems.
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    Open sky factory 3 crash while loading

    Backup your world to a different folder and reinstall the pack. It seems you've edited a file you shouldn't have.
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    Open Memory Leak still present. (3.0.4)

    The Curse Launcher is clearly doing something different than MultiMC. As soon as i copied my instance over to it, most of the memory related "issues" where gone and there even was a performance improvement. Nothing to write home about, but something is not quite right with the way Curse is...
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    Closed Tier 2 Growth Crystal affecting larger area than described (3.0.4 Beta) [Intended by Mod]

    Not a bug, just an inconsistency with the growth/watering range. Mod Dev is thinking about bringing those to ranges in line with each other, or rather if it is at all possible to change the watering range. See GitHub: https://github.com/Kashdeya/Tiny-Progressions/issues/14
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    Closed Tier 2 Growth Crystal affecting larger area than described (3.0.4 Beta) [Intended by Mod]

    Did some further testing, the Tier 2 Growth Crystal seems to have a effective range of 11x11, for the growth acceleration and 9x9 for the watering part. Don't know if this an intentional mechanic, or just a bug with the mod. Anyway, issue is created on the Tiny Progressions GitHub.
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    Closed Tier 2 Growth Crystal affecting larger area than described (3.0.4 Beta) [Intended by Mod]

    Summary of the problem Tier 2 Growth Crystal affecting larger area than described (3.0.4) Pack Version 3.0.4 (Beta) What is the bug? It seems that the "Growth Crystal Tier 2" is affecting a much larger area than described in the tool tip (9x9) causing lag if placed near another farm with a...