Recent content by Bill Kilmer

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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I notice on most armor pieces there is an XP level. How does armor level up?
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    That could be. I will check it. Thanks for the reply. I have never seen that before but what you see makes sense. It is interesting I created a second world because I forgot to put BOP into world gen. The first world was almost 50 percent Mushroom biomes and the other almost 50 was...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I have a question. . . I see a couple of discolored patches in some areas that look like discoloration produced by Obsidian Totems from Thaumcraft only there are no totems or aura nodes at the location. . . Also, I can't seem to find obsidian totems or the altars from thaumcraft, are these...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    I have a question concerning Yellorium. . . does it spawn on the overworld? Can't seem to find any.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    This is what I was looking for:) Thanks! I will do that. UPDATE: The steps above worked perfectly! Thanks for the help:)
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Please be a bit more specific with the post you pasted in. . . "Downgrade to the NEI and WAILA of 1.2.0 and reset their configs". . . not sure what that means or how to do it? How do you downgrade a specific mod in the latest version of the modpack? A little help would be appreciated.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Thanks. . . so basically learn to mod the mod-pack or wait until it is fixed next update (assuming this will be fixed next update, of course).
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I really like this mod. Love the quests to teach me about mods I have seldom used in the past. Couple of questions though (I am using 1.2.0 because NEI doesn't work properly in 1.2.1 where it works fine in 1.2.0): 1) I notice that some have said they can't seem to find Roguelike Dungeons. . ...
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    Mage Quest's Feedback and Discussion thread

    One other question (Hopefully not as silly as my last one). . . I hear of quest lines in this pack but how do you get the quests? Do I need to find someone to provide the beginning or is it a book I should have but don't?
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    Mage Quest's Feedback and Discussion thread

    Actually I didn't look down far enough:) Thanks for the reply.
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    Mage Quest's Feedback and Discussion thread

    How can I use the MOD Pack for Mage Quest? It isn't showing in my launcher.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thanks. . . made me look closer at BuildCraft and found Kinesis pipes. . . . These Dang new-fangled mods! I can't keep up with them anymore:)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Kind of need some direction. Most mod packs we have IC2 to run RF power to machines. What cabling options do we have here? For example a Fluid Transposer I can't get a cable or wire to attach to transmit power into it. Thermal expansion used to have conduit but it appears this mod packs version...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Ohhh. . . both of those makes sense! Thanks:)