Resizing textures?

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mattp_12

New Member
Jul 29, 2019
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In the console on the ATLauncher when opening up modsauce, it says something about atlas that is 2048x2048. When I play the madpack 2 on it, the texture is 2048x1024. I'm wondering what the atlas is and why it's different. Also, on my modsauce world, I'm wondering if there is a way to sort of be able to sort of resize the textures in the chisel mod, because it is the only mod that cause the pack to crash. I have every other mod but that. I think the reason I'm crashing with chisel installed is all the different variants of every block. I just want the chisel mod to have wayyy more different building styles, and with carpenters blocks integration it's just awesome. Please try to think of a way to help. :)
 
The textures in Chisel are the same size as regular MC blocks, 16x16. Just make sure you have 2.5-3 gigabytes of RAM dedicated.
 
The textures in Chisel are the same size as regular MC blocks, 16x16. Just make sure you have 2.5-3 gigabytes of RAM dedicated.
Yes, but wouldn't the more textures In chisel make the game lag that much more? And with virtually every block having each and every chisel varient known to mankind ever. I have tried pretty much everything. Does anyone have any suggestions?
 
Yes, but wouldn't the more textures In chisel make the game lag that much more? And with virtually every block having each and every chisel varient known to mankind ever. I have tried pretty much everything. Does anyone have any suggestions?
It won't make the game lag more per se. It just keeps more textures loaded in memory. I seriously doubt Chisel is causing you your problems by itself.
 
Here is a picture:
Capture.JPG
 
So there is really no other way to add chisel into the pack w/o crashing?
with all graphics cards there is a limit to how many textures. your just has a low ceiling. nothing you can realy do, other than upgrading your card, or removing some other mods.