robbversion1
New Member
So I know that in the monster pack, a large percentage of the ores in the pack are handled by COFH. I'm trying to enable to retrogen feature so that ore percentages are changed in my current world. Since I changed the sea level of my world alot of the land goes up above y-200+ Problem with this is that up that high cofh doesnt generate ores naturally.
So I want to enable retrogen to change this. So here's what I did, I went into CoFHWorld.cfg and set B:RetroactiveOreGeneration=true
Then went into CoFHWorld-Generation.cfg and made various changes to the ores such as
oreironvan3 {
I:BlockId=15
I:BlockMeta=0
I:ClusterSize=8
I:MaxY=250
I:MinY=142
I:NumClusters=7
B:RetroGen=true
}
Problem, is that now when I go back into the world, there are no retrogen taking place, and its still as barren as before. Did I happen to miss a step somewhere?
So I want to enable retrogen to change this. So here's what I did, I went into CoFHWorld.cfg and set B:RetroactiveOreGeneration=true
Then went into CoFHWorld-Generation.cfg and made various changes to the ores such as
oreironvan3 {
I:BlockId=15
I:BlockMeta=0
I:ClusterSize=8
I:MaxY=250
I:MinY=142
I:NumClusters=7
B:RetroGen=true
}
Problem, is that now when I go back into the world, there are no retrogen taking place, and its still as barren as before. Did I happen to miss a step somewhere?