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COFH and retrogen

robbversion1

New Member
So I know that in the monster pack, a large percentage of the ores in the pack are handled by COFH. I'm trying to enable to retrogen feature so that ore percentages are changed in my current world. Since I changed the sea level of my world alot of the land goes up above y-200+ Problem with this is that up that high cofh doesnt generate ores naturally.

So I want to enable retrogen to change this. So here's what I did, I went into CoFHWorld.cfg and set B:RetroactiveOreGeneration=true

Then went into CoFHWorld-Generation.cfg and made various changes to the ores such as
oreironvan3 {
I:BlockId=15
I:BlockMeta=0
I:ClusterSize=8
I:MaxY=250
I:MinY=142
I:NumClusters=7
B:RetroGen=true
}

Problem, is that now when I go back into the world, there are no retrogen taking place, and its still as barren as before. Did I happen to miss a step somewhere?
 
There's a file called something like World-Generation.txt, set it to true there as well.
 
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