New door/fence idea

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PhilHibbs

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OK, what have I done here:
2014-05-09_14.56.50.jpg

Should work as a mob-proof door as well. Entites can be pushed through, but can't path through.
*Edit* Actually it's not much use as a fence as they will push each other through if you walk past holding wheat. Seems to work fine as a walk-through mob-proof door though.
 
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madnewmy

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Jul 29, 2019
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psssssssttttt community showcaae would be more appropriated for that :p

but that is a dam good idea :O
 

PhilHibbs

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psssssssttttt community showcaae would be more appropriated for that
OK I'll ask for it to be moved. And, I've just come up with a second, much easier way of getting the blocks to stick in that state.

So, what blocks did I use? That should be an easy one to answer, and it sounds like you got it. But how did I get them to stick in that state? I have two methods, both involving the same mod.

*Edit* Be careful! I just managed to place a block that I cannot find any way of removing! Make sure you don't get the block stuck in the first pre-insubstantial phase.
 
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rhn

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Heh but imo as soon as you have more than 2 animals they go nuts and start pushing each other into the boundaries like idiots :p
 

null123

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Mar 27, 2014
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OK I'll ask for it to be moved. And, I've just come up with a second, much easier way of getting the blocks to stick in that state.

So, what blocks did I use? That should be an easy one to answer, and it sounds like you got it. But how did I get them to stick in that state? I have two methods, both involving the same mod.
This obviously isn't the method you used, but would autonomous activators work on those?
 

PhilHibbs

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In case anyone hasn't got it yet, this can be done with either a Portable Hole or Warding. Don't ward them too soon! Wait till they are transparent, either with red squares or yellow squares, ward them, and wait for the normal cycle time to expire before un-warding them. They can be broken in this state but it is slow so they won't break by accident.
 

null123

Well-Known Member
Mar 27, 2014
567
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In case anyone hasn't got it yet, this can be done with either a Portable Hole or Warding. Don't ward them too soon! Wait till they are transparent, either with red squares or yellow squares, ward them, and wait for the normal cycle time to expire before un-warding them. They can be broken in this state but it is slow so they won't break by accident.
@ThatOneSlowking You know what to do (even tho not much necro, TIS STILL A NECRO)