- OS: Centos
- VPS with oplink
- Direwolf20 (not sure what version, where do i find the numbers? updated it on 4 June 2013 to try fix these issues)
- No Additional Mods added
- 4.8Ghz 8 core, 4gb ram 80gb HDD
- Less than 10 players, whitelisted private server
I am having an issue with my Direwolf server crashing. When the server crashes it hits 100% cpu on one of the cores and doesnt show any signs of coming back to life, just sits at 99-100%. The crash seems to occur when a player access a certain area in the world. We can reproducibly go to this area of land and crash the server. I wondered if it was an entity issue but scanning with region fixer didnt show anything in particular (111k entities total, but did not indicate any chunks). The issue happens with both mcpc+ and ftbserver jar files.
I installed clearlagg but that again doesnt indicate anything.
Here are the most recent crash logs, I couldnt find anything useful in them, but maybe you can. Any help is highly appreciated i really want to get this solved. Also, are there any good tools to try help identify issues like this?
Thanks,
Piercy
Logs:
http://pastebin.com/4Xxta9ah
http://pastebin.com/r1SLNdQQ