Traveller's Pouch

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PhilHibbs

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Trusted User
Jan 15, 2013
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Birmingham, United Kingdom
I've been thinking for a while, it would be nice to have an Ender Pouch set up to automatically re-fill with a variety of items, so wherever I go I always have access to torches, stone, bonemeal, glass, whatever and when I take some out, it re-fills. In another thread, we started discussing various options for this and now I've implemented one of them (as suggested by Siro).
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Each Router is programmed to fill a specific slot. The ME Export Buses keep the routers stocked, the routers stock the Ender Chest. The first Router is different - it pulls everything from the last slot, so my Traveller's Pouch also acts as an ME input pouch. Some of the Export Buses are set to Single/Craft, the others are just set to Single.

I think when I get to 9, I'll start a new row underneath.

Has anyone else implemented the same concept, and if so, how did you do it?

The down-side to this is that it takes up two full stacks of any resource that you are stocking, one stack in the chest and one stack in the Router.
 

iconmaster

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Jul 29, 2019
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I'm working on a computery thing using OpenPeripheral (among other things!) to make a chat-based ender-pouch filler/grabber. It even has a GUI so you can keep track of stores on the go.

ZobShTp.png
 

natnif36

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Jul 29, 2019
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In assuming that involves the terminal glasses, in addition to an ME bridge from misc Periferals?

The terminal glasses are neat, definately, if rather expansive to be used as part of a system, until mid game, due to the infrastructure to ensure everything runs smoothly.