Thermal Expansion power issues

Altaïr117

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Jul 29, 2019
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I have 5 biogas engines, 7 steam dynamos, and 8 magmatic dynamos all powering my main power frame. According to the Multimeter I'm making 1.4k RF/t and using around 600 RF/t, but I'm losing power. Why is that? Could it have to do with the fact that I have 1 tesseract getting power from 3 other tesseracts and 1 tesseract giving power to 3 other tesseracts? Does that cause some power loss issue? If not, what could be the problem?
 

MigukNamja

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Jul 29, 2019
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I don't believe your biogas engines are making RF. They make MJ, Thermal Expansion does not convert into RF. TE only converts from RF to MJ.

As for power production, 7 steam + 8 magmatic @ 80RF/t each is 15 * 80RF/t = 1.2k RF/t.

I don't know how you're measuring power usage nor do I understand your Tesseract setup. For troubleshooting, I would simplify it. Also, I highly recommend building a TE3 multimeter and using that to measure your power production and usage. You should also use some energy cells. I'm assuming you have the resources to build a Redstone Energy Cell. You can set the maximum input and output power and use that to judge where your power gain/loss is at if the multimeter doesn't help.
 

Altaïr117

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Jul 29, 2019
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I don't believe your biogas engines are making RF. They make MJ, Thermal Expansion does not convert into RF. TE only converts from RF to MJ.

As for power production, 7 steam + 8 magmatic @ 80RF/t each is 15 * 80RF/t = 1.2k RF/t.

I don't know how you're measuring power usage nor do I understand your Tesseract setup. For troubleshooting, I would simplify it. Also, I highly recommend building a TE3 multimeter and using that to measure your power production and usage. You should also use some energy cells. I'm assuming you have the resources to build a Redstone Energy Cell. You can set the maximum input and output power and use that to judge where your power gain/loss is at if the multimeter doesn't help.

I'm using Mekanism universal cables for the Biogas engines. I have 2 Redstone Energy Cells, and I tried changing the input/output. I couldn't find anything so I thought there might be some tesseract mechanic I don't know about, so I googled tesseracts and couldn't find anything. I haven't played FTB since around 1.2.5 and 1.4.2 so I'm not sure if there's much I don't know with the new TE.

And about the tesseracts, basically I have 2 frequencies, one is sending power from my base to all the places I need power, and the other is getting power from all the places that have engines/dynamos in my world. So basically for 1 frequency there's 1 send and 3 receives or 3 receives and 1 send. Could that cause a problem? If I had more shiny I'd make more tesseracts and use more than 2 frequencies but I never get shiny from my ferrous ores
 
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Bickers

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Jul 29, 2019
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do you have any forestry or BC machines on your network? thay will constantly drain power even when not in use
 

KingTriaxx

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Jul 27, 2013
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As above, Forestry, BC and Railcraft machines will drain power. Those are good places to use conduits from energy cells so they can be disconnected from power via lever.
 

Kill-Joy

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Jul 29, 2019
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do you have any forestry or BC machines on your network? thay will constantly drain power even when not in use
Only BC machines do that. I believe that Forestry machines have an internal buffer where they can store a limited amount of power, but stop draining after that's full.
 
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SandGrainOne

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Jul 29, 2019
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Only BC machines do that. I believe that Forestry machines have an internal buffer where they can store a limited amount of power, but stop draining after that's full.
All MJ powered machines will have some loss. I know some mod authors have found ways to prevent it, but such "hack" is not in use by Forestry or RailCraft.