Now then, as the one or two people who frequent the IC2 Nuclear Engineering forums might know, I originally came up with the CRCS (Continuously Re-Applied, Coolant System) reactor setup, but I was never really happy with it. Sure, you could produce copious quantities of EU/t, but it generally required so many cooling towers that it just wasn't economically feasable.
Then I got the idea to spam smaller nuclear reactors, and my brain latched on to the old Water Mill Tower system. Which led to this:
This is a modular nuclear setup which produces 720 EU/t per segment (each segment being one block tall). The pictured setup is ten segments high, for a total output of 7,200 EU/t, however you can adjust the height to suit your needs. It will fit in a 5 x 5 square with a depth of (# segments + 2).
Now then, this is not a cheap system. Each segment requires the following:
1x Fibre Cable (in the center)
2x Rednet Cable (on opposite corners, to provide power)
4x Fuzzy Import Bus (pulling dual uranium cells into the reactor)
4x Fuzzy Export Bus (pulling near-depleted uranium cells out of the reactor)
4x of this reactor.
The Rednet Cable can be hooked up to a manual switch, or it can be hooked up to any automated method of passing it a redstone signal based on various criteria (such as turning off when the MFSU's are full). As long as there are dual-uranium cells in the ME Network (which can be set to auto-craft), it will keep running. It can even be set to auto-craft re-enriched uranium cells and put them in an attached breeder (and you can then setup a Precise Export Bus to automatically pull out all completely full uranium cells to pull them out before they get damaged)
Each segment of reactors (4x) will require approximately 1500 copper, 136 tin, 608 Iron, 48 gold, and 12 uranium. However, these are largely static costs. Since I'm only using dual-uranium cells, the running costs are fairly low. It only requires the one dense copper plate per dual cell.
Since it is a modular system, you can set it up in stages. Set up maybe the first segment and hook it up to a means of producing more copper to create future segments. For example, two segments easily beats out the reactor DW20 has in his reactor room, once you calculate the loss from the lapis for his Condensators and fits in about the same space.
Cheap? No. But it is a system which can get close to matching HV solar arrays for energy output per block. In fact, if you are just talking vertically, it can even BEAT HV arrays, which will be capped out at 25 solar arrays for a 5 x 5 block, whereas you can build this all the way down to bedrock if you really want. Because your packets are 180 EU, you won't see that much total loss out of a couple of points of loss from cable length.
Then I got the idea to spam smaller nuclear reactors, and my brain latched on to the old Water Mill Tower system. Which led to this:
This is a modular nuclear setup which produces 720 EU/t per segment (each segment being one block tall). The pictured setup is ten segments high, for a total output of 7,200 EU/t, however you can adjust the height to suit your needs. It will fit in a 5 x 5 square with a depth of (# segments + 2).
Now then, this is not a cheap system. Each segment requires the following:
1x Fibre Cable (in the center)
2x Rednet Cable (on opposite corners, to provide power)
4x Fuzzy Import Bus (pulling dual uranium cells into the reactor)
4x Fuzzy Export Bus (pulling near-depleted uranium cells out of the reactor)
4x of this reactor.
The Rednet Cable can be hooked up to a manual switch, or it can be hooked up to any automated method of passing it a redstone signal based on various criteria (such as turning off when the MFSU's are full). As long as there are dual-uranium cells in the ME Network (which can be set to auto-craft), it will keep running. It can even be set to auto-craft re-enriched uranium cells and put them in an attached breeder (and you can then setup a Precise Export Bus to automatically pull out all completely full uranium cells to pull them out before they get damaged)
Each segment of reactors (4x) will require approximately 1500 copper, 136 tin, 608 Iron, 48 gold, and 12 uranium. However, these are largely static costs. Since I'm only using dual-uranium cells, the running costs are fairly low. It only requires the one dense copper plate per dual cell.
Since it is a modular system, you can set it up in stages. Set up maybe the first segment and hook it up to a means of producing more copper to create future segments. For example, two segments easily beats out the reactor DW20 has in his reactor room, once you calculate the loss from the lapis for his Condensators and fits in about the same space.
Cheap? No. But it is a system which can get close to matching HV solar arrays for energy output per block. In fact, if you are just talking vertically, it can even BEAT HV arrays, which will be capped out at 25 solar arrays for a 5 x 5 block, whereas you can build this all the way down to bedrock if you really want. Because your packets are 180 EU, you won't see that much total loss out of a couple of points of loss from cable length.