The crucible uses 10 leaves for 1 bucket. The thing is, it doesn't need constant refueling, and it's faster than the transposer if over pyrotheum, but it doesn't give you saplings. Honestly, I used the crucible (plus a hopper and chest) until I had an MFR tree farm running, at which point siphoning power for the transposer was no big deal. Granted, my tree farm hardly runs anymore, and only in shearing mode because I've got barrels with 100+ stacks of saplings in it, with SFM filling the planter from the barrel, and 192 stacks of leaves being fed into the transposer.Caught up to the generikb's vids and one thing stuck out (other than obvious joke about what I was watching). A while back, there was a lively discussion about water gen early on. dirty water vs liquid transposer vs crucible. but in actuality, I think it was mostly about dirty water vs transposer. I end up doing a dual system to get dirt (for dirty water which I think now, is a bit wasteful), and strive for setting up a crucible to a drum for 'house' water, to make obsidian, soul sand, etc...
The discussion went along the lines that it costs more resources to make water from dirty water vs survival gen to liquid transposer. I agree on that front, but what about the crucible? No resources whatsoever to cook it (static 1 lava or pyro to start) and I think the liquid transposer takes 10 versus 8 for crucible to make 1 bucket iirc? I would think the crucible method would be faster and more efficient. I tend to keep things split since I'm lazy and don't want to interfere with the main production for house water.
Thinking of starting over again soon and just wondering if I'm missing something, cause I'm fairly certain the result of that discussion was that a majority of people use the fluid transposer, I just can't fathom why they would.
Dirty water was just way too much of a hassle once I had shears.