Well I'm using mod spawners to spawn the mobs onto conveyors but the mobs aren't spawning. Is there a certain things on mob spawners, like distance away from player?
So I've been trying to build a xp farm, and I got a few questions.
1. Do autonomous activators drop xp from killed mobs?
2. If not, than what can?
3. What's the best design for the mob farms?
Thanks!!
What's the most efficient ore production that is renewable, like using this non-renewable resource to double ores don't count. But if this non-renewable resource is renewable in some other mod, then it counts. Thanks!:):)