Recent content by lavieen

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    [1.8][1.7.10] Utility Worlds 1.0.5 - Player-created mining and void dimensions

    Did you fix that bug with the portal block?
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    More 1.7.10 Updates

    Man, I can't wait for 1.8 packs, although it would probably take a long time.
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    More 1.7.10 Updates

    *smiles* Oh dear:)
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    More 1.7.10 Updates

    Well I heard that 1.7.10 packs with have extra LAG!!! Is this true?
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    Xp Farm Tactics?

    Well I'm using vanilla spawners for now. And how do you get cursed earth? Edit: I know now.
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    Xp Farm Tactics?

    Well I'm using mod spawners to spawn the mobs onto conveyors but the mobs aren't spawning. Is there a certain things on mob spawners, like distance away from player?
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    Xp Farm Tactics?

    So I've been trying to build a xp farm, and I got a few questions. 1. Do autonomous activators drop xp from killed mobs? 2. If not, than what can? 3. What's the best design for the mob farms? Thanks!!
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    Time Torches?

    Wow... That looks so fun! I'm definitely going to try that!
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    Efficient Ore Production?

    Hmmm... maybe you're right... maybe you're right...
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    Efficient Ore Production?

    But I'm saying that combining that with other machinery might make it better.
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    Efficient Ore Production?

    Well they are quite good aren't they?
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    Efficient Ore Production?

    But to speed things up use the op time torches from DartCraft!!:p
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    Time Torches?

    Hmmm... maybe time torches aren't that op as i thought it would be, but does anyone know the radius of the torches?
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    Efficient Ore Production?

    What's the most efficient ore production that is renewable, like using this non-renewable resource to double ores don't count. But if this non-renewable resource is renewable in some other mod, then it counts. Thanks!:):)
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    Time Torches?

    Oh, and what's the most efficient way for ore production in any mod? Edit: Wrong post