What are your future goals in FTB for fun projects?

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jokermatt999

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Jul 29, 2019
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We've all had those crazy ideas that seem like they'd be awesome: giant frame machines, ComputerCraft controlled bases, golem-only sorting system. What are some of your intended future projects that seem like they'd be really fun or look awesome when set up?

Here's mine:
Obviously, those 3 examples I mentioned
Giant glass shard type building (think HL2's Citadel) to store/produce every liquid (or most).
Super intricate floor patterns with Binnie's Woodworker once I get 1.6
Giant logistics pipe base designed to show off the items whizzing through it at all times (SSP, don't worry)
Applied Energistics/ComputerCraft inventory monitor
Reactor system designed for nuke mining with golems picking up (again, SSP)
Archimedes Ships airship base, or at least Airship with accessible pocket dimension/void age base
Giant deadly Dwarf Fortress style base, with enough lava for !!Fun!! (Probably in the nether)
Elven-style base strung between Natura Redwoods
(Another) Relaxing floating island, solely for aesthetics (maybe in the End this time)
Steve's Cart based sorting/production designed like a mad roller coaster
Classic village style base with different themed buildings and villagers populating it

So, what are your goals? I know there's been a similar challenge thread a while ago, but I think it'd be interesting to see people's more personal takes on it.
 

Adonis0

New Member
Jul 29, 2019
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Build a giant portal and have it look like an alien research outpost with ships floating around doing various things and have it generally alien themed
 

darkeshrine

New Member
Jul 29, 2019
760
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Learning bee breeding. I'd really like to set up a MFR Grinder feeding things into a dispenser firing at a phantasmal bee apiary.
 

SamAndrews

New Member
Jul 29, 2019
13
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Step one is to have a world that doesn't become corrupted due to my negligence.
But long term I want to have a massive structure built in the air with an area for every major mod in Unleased
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Have 3 ideas that I am currently debating with myself whether to do now in 1.5.2 or save for 1.6+ once the new packs comes out.
-Armada of spaceships in a constant night void mystcraft world. Different ships serving as hubs for different mods.
-A futuristic scifi city. Maybe inspired by Thessia from ME3 or something similar. Would be an insane project though to build multiple buildings on that scale..
-Another giant flying city. This time in a darker futuristic/scifi theme. Last one was in a more magical/crystal theme.
 
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Yusunoha

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Jul 29, 2019
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having fun? that's only what I really care about.
if I have fun playing around in a dirt hut, eh, I'm not complaining
 
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Malkara

New Member
Jul 29, 2019
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My future goal is actually acting on my goal of forcing some creativity down my through by way of city-building with or without the use of the refugee to regent guide. Unfortunately this will probably once again not work in a SP setting leaving me to once not play the game :).