We've all had those crazy ideas that seem like they'd be awesome: giant frame machines, ComputerCraft controlled bases, golem-only sorting system. What are some of your intended future projects that seem like they'd be really fun or look awesome when set up?
Here's mine:
Obviously, those 3 examples I mentioned
Giant glass shard type building (think HL2's Citadel) to store/produce every liquid (or most).
Super intricate floor patterns with Binnie's Woodworker once I get 1.6
Giant logistics pipe base designed to show off the items whizzing through it at all times (SSP, don't worry)
Applied Energistics/ComputerCraft inventory monitor
Reactor system designed for nuke mining with golems picking up (again, SSP)
Archimedes Ships airship base, or at least Airship with accessible pocket dimension/void age base
Giant deadly Dwarf Fortress style base, with enough lava for !!Fun!! (Probably in the nether)
Elven-style base strung between Natura Redwoods
(Another) Relaxing floating island, solely for aesthetics (maybe in the End this time)
Steve's Cart based sorting/production designed like a mad roller coaster
Classic village style base with different themed buildings and villagers populating it
So, what are your goals? I know there's been a similar challenge thread a while ago, but I think it'd be interesting to see people's more personal takes on it.
Here's mine:
Obviously, those 3 examples I mentioned
Giant glass shard type building (think HL2's Citadel) to store/produce every liquid (or most).
Super intricate floor patterns with Binnie's Woodworker once I get 1.6
Giant logistics pipe base designed to show off the items whizzing through it at all times (SSP, don't worry)
Applied Energistics/ComputerCraft inventory monitor
Reactor system designed for nuke mining with golems picking up (again, SSP)
Archimedes Ships airship base, or at least Airship with accessible pocket dimension/void age base
Giant deadly Dwarf Fortress style base, with enough lava for !!Fun!! (Probably in the nether)
Elven-style base strung between Natura Redwoods
(Another) Relaxing floating island, solely for aesthetics (maybe in the End this time)
Steve's Cart based sorting/production designed like a mad roller coaster
Classic village style base with different themed buildings and villagers populating it
So, what are your goals? I know there's been a similar challenge thread a while ago, but I think it'd be interesting to see people's more personal takes on it.