Tracking AE2 Inventory With Computercraft

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scienceguy8

Active Member
Dec 12, 2012
32
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So, last weekend I designed and built a system, based around a Minefactory Reloaded RedNet Controller, that automatically refuels my IC2 Pressurized Reactor, starts sending hot coolant to the turbines once there is enough, and shuts the reactor down if available coolant for the reactor drops below 32 buckets. I am incredibly proud of the system and will probably show it off in a later topic, but right now I think I can make it better and could use you, the forum goers', help.

Part of the system relies on three ME Fluid Level Emitters. One is high when cold coolant levels in the AE system are greater than 32 buckets, one is high when hot coolant levels are above 128 buckets, and one is high when hot coolant levels are below 32 buckets. I was wondering if there was a way, using only the stock mods in the Infinity pack, to interface a Computercraft computer with the AE system to request item levels, store the levels in a variable, compare the variable against a set value, and output a redstone signal when those levels are above or below the set value. That would save me two devices on the AE network. I know OpenPeripherals adds a few AE2 calls when you wrap an ME Interface, but my programming knowledge is not the greatest, and I can't find any documentation on what the calls do.