WARNING EnergyNet.addTileEntity: appeng.me.tile.TileController@6a6347c1 (appeng.me.tile.TileController@6a6347c1) is conflicting with appeng.me.tile.TileController@77ff1d53 using the same position (already added, prev. te not removed, overlapping), aborting
WARNING EnergyNet.addTileEntity: appeng.me.tile.TileController@441c1329 (appeng.me.tile.TileController@441c1329) is conflicting with appeng.me.tile.TileController@4c13ed4e using the same position (already added, prev. te not removed, overlapping), aborting
These are being thrown by IC2
Getting tons of these in my server console. I have about 10 regulars that play and have no idea who all has IC2 setup already.
Normally when I see these, it indicates what block it is, ie Grinder, AutoSpawner, etc, and I can find the block easily and reset the TE.
In this case, it seems extra vague not giving me a block to fix. Is there a way I can find all these based on the information provided?
WARNING EnergyNet.addTileEntity: appeng.me.tile.TileController@441c1329 (appeng.me.tile.TileController@441c1329) is conflicting with appeng.me.tile.TileController@4c13ed4e using the same position (already added, prev. te not removed, overlapping), aborting
These are being thrown by IC2
Getting tons of these in my server console. I have about 10 regulars that play and have no idea who all has IC2 setup already.
Normally when I see these, it indicates what block it is, ie Grinder, AutoSpawner, etc, and I can find the block easily and reset the TE.
In this case, it seems extra vague not giving me a block to fix. Is there a way I can find all these based on the information provided?