Thaumic Tinker ID Conflict problem

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Tangpau

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Jul 29, 2019
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I am having a problem with setting up my mod pack for LP series. I am using Thaumcraft 4 and Thaumic Tinker. I am running 1.6.4

I am also using Chisel. I really want to you both to these mods but when I load the game I get a ID conflict message and this as a log:

"
#Blocks
2815: ttinkerer:warpGate from ThaumicTinkerer - blockMarbleStairs.7 from Chisel
Suggested Ranges: 1282-2241 (960 IDs), 3522-4093 (572 IDs), 422-974 (553 IDs)"

Do I need to change the ID number in TT or in Chisel or both.

Thanks,
TangPau
 

RealSketch

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Jul 29, 2019
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You just need to change the id of one of them
^^This. :)

Yes, you need to change the ID/s in one of the mods. Changing both would help, but no more than it would just changing one, so that is pointless to do.
I'm going to let someone else decide which mod to change, since I don't usually prowl the configs of these mods.
 

SatanicSanta

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Jul 29, 2019
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I am having a problem with setting up my mod pack for LP series. I am using Thaumcraft 4 and Thaumic Tinker. I am running 1.6.4

I am also using Chisel. I really want to you both to these mods but when I load the game I get a ID conflict message and this as a log:

"
#Blocks
2815: ttinkerer:warpGate from ThaumicTinkerer - blockMarbleStairs.7 from Chisel
Suggested Ranges: 1282-2241 (960 IDs), 3522-4093 (572 IDs), 422-974 (553 IDs)"

Do I need to change the ID number in TT or in Chisel or both.

Thanks,
TangPau
Either one is fine. IIRC Chisel IDs are weird, but I could be wrong.
 
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Azzanine

New Member
Jul 29, 2019
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It doesn't really matter so long as they are changed to be different.
My rule of thumb is 1st in best dressed.
In other words the mod that was first doesn't get changed. This is good practice if you have a habit of adding mods at a whim becasue editing ID's of established blocks tends to result in very odd results ranging from swapping with a different type (like your macerators turning in to marble blocks), to disappearing completely or even bugging out and crashing on load up.
If Chisel came first change TT.
If TT came first then change chisel.
If they came at the same time flip a coin as it wont matter.
 
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