I would like to know how to get to golems in thaumcraft 4. Legit.
I know that I could cheat in a full set of research, and start directly on golems.
My situation: I have never played with Thaum4. I have done only a small amount with Thaum3 -- the server I was on had other people who knew Thaum3 very well, and did most of the setup/infrastructure, and what little I did was following their instruction.
My goal: Being able to get golems to manage/harvest a farm, with the specific goal of getting as many items generated and "dealt with" as possible -- whether being stuff into chests, put into some type of storage, being planted, etc. Anything.
My ultimate goal: Cycle objects/items. Churn memory. If you have a setup that manages to send them into unloaded chunks, that's perfect. If they wind up being stored in a disk file and not in system memory, that's perfect (I'm actually not sure if a chest not being accessed stores its content in live memory, or if it's in an NBT structure in the region chunk data.)
Environment: Magic Farm, 164.
Assume I have a basic base set up in/around a village, and a small smeltery.
I know that I could cheat in a full set of research, and start directly on golems.
My situation: I have never played with Thaum4. I have done only a small amount with Thaum3 -- the server I was on had other people who knew Thaum3 very well, and did most of the setup/infrastructure, and what little I did was following their instruction.
My goal: Being able to get golems to manage/harvest a farm, with the specific goal of getting as many items generated and "dealt with" as possible -- whether being stuff into chests, put into some type of storage, being planted, etc. Anything.
My ultimate goal: Cycle objects/items. Churn memory. If you have a setup that manages to send them into unloaded chunks, that's perfect. If they wind up being stored in a disk file and not in system memory, that's perfect (I'm actually not sure if a chest not being accessed stores its content in live memory, or if it's in an NBT structure in the region chunk data.)
Environment: Magic Farm, 164.
Assume I have a basic base set up in/around a village, and a small smeltery.