People are already starting to add their own favorite mods to what is already available in the FTB modpacks. The number of people coming to the forums with ID conflicts is inevitably going to increase. Considering one of the goals of the FTB launcher is to make it easier for people to play modded Minecraft and also give them the ability to easily add/remove mods as they like, some kind of IDResolver could/should be built into the launcher itself.
When adding a mod, the launcher could scan the IDs for conflicts and warn the user of anything found. Giving the user an option to overwrite (for mods like Gregtech).
Mods could also be specifically written/made to support an FTB Launcher with a feature like this by including a 'FTBOverwrite.txt' file inside the .zip. This text file would just list the object IDs and/or Mod Name/Object Name that it's supposed to overwrite, and the FTB Launcher would just overwrite those automatically.
When adding a mod, the launcher could scan the IDs for conflicts and warn the user of anything found. Giving the user an option to overwrite (for mods like Gregtech).
Mods could also be specifically written/made to support an FTB Launcher with a feature like this by including a 'FTBOverwrite.txt' file inside the .zip. This text file would just list the object IDs and/or Mod Name/Object Name that it's supposed to overwrite, and the FTB Launcher would just overwrite those automatically.