Would you play on a Minecraft server that charged you a few dollars each month if the gaming experience was ideal?
Imagine you are a server admin and you do this:
You charge players a monthly fee that is calculated based on your server's hosting/maintenance costs. Say it amounts to each player paying about a few dollars a month to the owner.
Positives:
+ Allows the server owners to easily pay for their server's hosting and maintenance costs
+ You will easily weed out those who aren't going to be die hard server members
(We all know that the standard whitelist questionnaire is rarely good enough in the above, players put their money where their mouth is)
+ You get rid of those who will grief (griefers are less likely to pay to be whitelisted somewhere, they are looking for a quick fix)
+ You don't have to beg for donations
+ Those who want to donate still can
+ If someone doesn't pay you can easily ban them and save their .dat for when they renew their sub
+ If a server is growing this allows admins to easily accommodate better server hosting dependent (budget growth = server performance increase)
*+Post other positives in the comments below if you desire.
Negatives:
- You loose a larger audience of potential players
- Greedy admins can charge too much for a subpar gaming experience
- It's on the admins to work hard to match the expectations of the paying players
*-Post other negatives in the comments below pls thx<3!
Is it just me? Or is this an extremely efficient way for Minecraft's online world to be improved?
We all know how hard it is to find that perfect server. IMO This will make everyone's life much easier.
Why isn't this being done? Is it being done and am I just unawhere?
It can be applied to any server type such as modded, vanilla, factions, you name it.
Please share your thoughts.
*When you vote, consider that the hypothetical server you are playing on is one you enjoy the gaming experience of.
Thanks
Imagine you are a server admin and you do this:
You charge players a monthly fee that is calculated based on your server's hosting/maintenance costs. Say it amounts to each player paying about a few dollars a month to the owner.
Positives:
+ Allows the server owners to easily pay for their server's hosting and maintenance costs
+ You will easily weed out those who aren't going to be die hard server members
(We all know that the standard whitelist questionnaire is rarely good enough in the above, players put their money where their mouth is)
+ You get rid of those who will grief (griefers are less likely to pay to be whitelisted somewhere, they are looking for a quick fix)
+ You don't have to beg for donations
+ Those who want to donate still can
+ If someone doesn't pay you can easily ban them and save their .dat for when they renew their sub
+ If a server is growing this allows admins to easily accommodate better server hosting dependent (budget growth = server performance increase)
*+Post other positives in the comments below if you desire.
Negatives:
- You loose a larger audience of potential players
- Greedy admins can charge too much for a subpar gaming experience
- It's on the admins to work hard to match the expectations of the paying players
*-Post other negatives in the comments below pls thx<3!
Is it just me? Or is this an extremely efficient way for Minecraft's online world to be improved?
We all know how hard it is to find that perfect server. IMO This will make everyone's life much easier.
Why isn't this being done? Is it being done and am I just unawhere?
It can be applied to any server type such as modded, vanilla, factions, you name it.
Please share your thoughts.
*When you vote, consider that the hypothetical server you are playing on is one you enjoy the gaming experience of.
Thanks
Last edited: