Small view of the problem:
Specifiek chunck gives lag over the whole server, when its unloaded there is no lag, any solution?
Whole story:
Since our server has been updated from the last patch mindcrack pack, now v.7 and 1.4.6, we have problems with one specifiek chunk.
If this chunk is unloaded there is no lag on the server, no problems with connections or anyphing. When there is a player around the specifiek chunck so it will load, there causes lag. Nophing wont be loaded and we have the following problems:
- blocks can be broken but won't give a minimized block with u can pickup
- blocks who where on the ground before the chunk was loaded can't be picked up either when the chunk gets loaded
- Other chuncks wont be loaded
- People who connect after the specifiek chunk is loaded stays on 1/6 ping rate (with u can view in the player list)
and a lot of issues.
We have tried to delete the end, nether and twilight but this wasn't working.
The chunks uses all the memory of the server to load 'something' whitch we dont know what.
If there is any way to fix this, we would love to hear that. Since one player has been logged out in the chunk and lifes in the chunck that causes lag we really want to fix this problem. He can't get out of the chunk cause when he logs in it gives lag.
Thanks for your patience, Duckieh
Specifiek chunck gives lag over the whole server, when its unloaded there is no lag, any solution?
Whole story:
Since our server has been updated from the last patch mindcrack pack, now v.7 and 1.4.6, we have problems with one specifiek chunk.
If this chunk is unloaded there is no lag on the server, no problems with connections or anyphing. When there is a player around the specifiek chunck so it will load, there causes lag. Nophing wont be loaded and we have the following problems:
- blocks can be broken but won't give a minimized block with u can pickup
- blocks who where on the ground before the chunk was loaded can't be picked up either when the chunk gets loaded
- Other chuncks wont be loaded
- People who connect after the specifiek chunk is loaded stays on 1/6 ping rate (with u can view in the player list)
and a lot of issues.
We have tried to delete the end, nether and twilight but this wasn't working.
The chunks uses all the memory of the server to load 'something' whitch we dont know what.
If there is any way to fix this, we would love to hear that. Since one player has been logged out in the chunk and lifes in the chunck that causes lag we really want to fix this problem. He can't get out of the chunk cause when he logs in it gives lag.
Thanks for your patience, Duckieh