Hi everyone,
I'm new to the FTB forums and want to start with a question regarding my small 6 man server:
Our Server exists for nearly 2 Years now and we are alternately playing vanilla and modpacks.
Naturally there are quite a few buildings now on our two maps, that we want to keep.
This is no problem for the vanilla map of course,
but the Modpack world often causes some compatibility problems during updates etc.
We are used to MCEdit and Midas Gold for porting purposes, too.
Until now the map runs on tekkit lite but we want to switch to direwolf20 or the complete ftb pack
due to some interesting mods.
How complex would the porting effort be if we'd change the modpack and retain the world or parts of it
and how good is the modpack consistency of those two mentioned packs regarding updates and world corruptions?
I have read about completely different ID usage across different modpacks using much of the same mods, so i'm a bit concerned about changing alot of IDs manually...
Thanks in advance,
Signum90
I'm new to the FTB forums and want to start with a question regarding my small 6 man server:
Our Server exists for nearly 2 Years now and we are alternately playing vanilla and modpacks.
Naturally there are quite a few buildings now on our two maps, that we want to keep.
This is no problem for the vanilla map of course,
but the Modpack world often causes some compatibility problems during updates etc.
We are used to MCEdit and Midas Gold for porting purposes, too.
Until now the map runs on tekkit lite but we want to switch to direwolf20 or the complete ftb pack
due to some interesting mods.
How complex would the porting effort be if we'd change the modpack and retain the world or parts of it
and how good is the modpack consistency of those two mentioned packs regarding updates and world corruptions?
I have read about completely different ID usage across different modpacks using much of the same mods, so i'm a bit concerned about changing alot of IDs manually...
Thanks in advance,
Signum90