[SOLVED] AE(1) & Metadata

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Eruantien

New Member
Jul 29, 2019
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So I've been setting up my factory... and have come to the conclusion that the ME crafting system doesn't want to work with items that have charge values as metadata.

Take, for instance, the humble Energy Crystal from IC2-exp. It starts off with 0 EU, but can be charged.
When I place an order for my AE system to craft an energy crystal, it macerates the diamonds, crafts the energium dust, and then compresses it - but it does not realize that it finished crafting the item, as the finished energy crystal has a charge value of 0 EU whereas it's trying to craft an energy crystal that doesn't even have that value.
When trying to craft a Lapotron Crystal, this happens in much the same way, but the AE system cannot recognize that the energy crystal it needs to craft with is present. And the same goes for anything that needs a lapotron crystal.

The same happens with TE's energy cells and flux capacitors.
My only solution is to craft the items manually. Is there a way to get around this problem?