Slime killing help (commands/config)

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Flexico

Well-Known Member
Dec 15, 2012
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I'm having TConstruct blue slimes spawning all over the place in the Twilight Forest. I don't think they're supposed to be there, but in any case I don't like them. I can't find any options in either TC's or TF's config files that would prevent them from spawning. I tried setting up a command block to just periodically kill/despawn them, but I can't find a command that works for 1.7.10 (and that's kind of a hack fix anyway).

Any ideas?
 

Flexico

Well-Known Member
Dec 15, 2012
328
39
53
There is this:
Code:
dimblacklist {
  # True: slime islands wont generate in any ages other than overworld(if enabled); False: will generate in all non-blackisted ages
  B:GenerateSlimeIslandInDim0Only=true

  # Add dimension ID's to prevent slime islands from generating in them
  I:SlimeIslandDimBlacklist <
  7
  >

  # Generate slime islands in flat worlds
  B:genIslandsFlat=false

  # True: slime islands generate in overworld; False they do not generate
  B:slimeIslGenDim0=true
}

This keeps the islands out of TF but the slimes themselves are still everywhere.

Code:
mobs {
  # Set to 0 to disable
  I:"Blue Slime spawn chance"=1
}

I could try disabling this, but I'm concerned they won't spawn on the islands anymore ... only one way to find out. XD
 

Flexico

Well-Known Member
Dec 15, 2012
328
39
53
SUCCESS! No slimes in the Twilight Forest, but I saw one on a slime island! =D

To anyone else having the same problem, just turn that "1" to a "0" in the second code block.
 
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