Skyfactory 2.5 Deep Darl crashing

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galsol02

Guest
Title Skyfactory 2.5 Deep Darl crashing

Launcher Type FTB Launcher

Modpack Skyfactory 2.5

Modpack version 1.7.10

Have you modified the pack? No

Link to log file http://paste.feed-the-beast.com/view/7bdca11c

Details of the issue From my efforts to debug this odd issue, I came to conclusion that the directory DIM-112 (Deep Dark) in my save file is causing the problem. If I have that particular directory in that particular save when the game loads, whenever I open that save the game crashes. How ever, if DIM-112 is absent in the save file when the game loads, the game will have no problem running the save. Even if I later add back the deep dark directory to the save, without reopening the game.
 

grandrolf

Global moderator
Team Member
Global Moderator
Trusted User
Aug 29, 2014
2,658
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133
sweden
First make sure you have backups, then:

Try and disable chickenchunks mod and start the game and see if that works.

Then you can restart the game and enable it again.
 
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galsol02

Guest
Ok thanks... I forgot to mention that the only thing I got in my Deep Dark is EnderQuarry. The thing is I only put Spot loaders in the corners as I was told it was ok... Maybe that is what causing the problem? Weird interaction with the spot loaders?
 
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galsol02

Guest
That seemed to do the job. Al though its not a perfect solution... I do need / wand chickenchunks in my pack as chunk loading and afk farming is a big thing... Can you have a better solution maybe that you are familiar with? Updating the mod? Changing the conf?
 

Henry Link

Forum Addict
Dec 23, 2012
2,601
553
153
USA - East Coast
If the issue is truly the quarry in the deep dark, you could just delete that dimension and re-enable chicken chunks. As always make a backup of your game before you do something like this.
 
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galsol02

Guest
Well yea... But I do want to have EnderQuarry in the deep dark... I was wondering if someone knows exactly whats causing the problem... Is unloaded enderquarry can cause problems? Or rather is the spot loader itself?
 
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galsol02

Guest
Okay good to know! Thanks for the info, I am more of an old school :p . Ill try it asap, thanks in regards o/
 

Robijnvogel

Well-Known Member
May 8, 2013
533
421
89
You shouldn't need a chunkloader of any type with that quarry. It does its own chunk loading.
To determine its own size, the Ender Quarry needs to "see" the corner markers.
It is possible to place those so far away that they are not loaded by the player if the player is standing close enough to the quarry to activate it.
In that case, you need to load these corners with something else.

After the quarry is activated, I do not know if these corners get auto-loaded.

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