Server stuck in starting loop

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Shevron

Well-Known Member
Aug 12, 2013
838
302
78
Just as a warning, I just woke up to this, and I have just started investigating, so my info about what the hell is going on in limited and work in progress.

This morning I woke up to my server going in a starting loop. Starts, crashes, and starts again (using MCMA2, so autoforces a restart).

Seems to be a problem with ExtraUtils, and googling the error points out quite some complaints about it, but no real solutions.

There's literally hundreds of crashlogs overnight due to this.

ANY insight on how to start attacking this thing would be appreciated cos I'm really stumped this time.

Here's the pastebin: http://pastebin.com/a8WYUber
 

Shevron

Well-Known Member
Aug 12, 2013
838
302
78
PS: Any randomly picked crashlogs from the very long list, look pretty much identical.
 

GreenZombie

New Member
Jul 29, 2019
2,402
-1
0
Well, its a stack overflow error caused by infinite recursion in ExtraUtils, seemingly caused by an invalid transfer node upgrade.

Fixing it would entail one of:
1. Restoring a backup that works.
2. Removing ExU from the pack, load the world, unload the world. Add ExU back. Implement a better backup policy. Rebuild your missing ExU infrastructure, being careful to "not do that again".
3. Submitting the crashlog to @rwtema and hoping for an timeous update that fixes the infinite recursion.
4. Use an offline editor like McEdit to locate potential offending blocks and remove them.
 

Shevron

Well-Known Member
Aug 12, 2013
838
302
78
Gonna restore from backup.

I have a world snapshot taken every 4 hours, so shouldn't lose too much work done :)
 
  • Like
Reactions: Inaeo