My server is having huge issues with chunk loading and generation. If one person decides to travel fast in an already generated area it causes the server to lag a lot. So much everything freezes until it has loaded the chunks. And chunk generation is even worse (even with normal traveling speed). It can make the server unrespondable for minutes.
Server Specifications
AMD Athlon 64 X2 6000+ (3,0GHZ Socket AM2)
6GB DDR2
320GB HDD 7200rpm
Linux Debian 6.0.6 running Oracle Java 7u17 (64bit)
Ultimate Package with MCPC+ running without any Bukkit mods. Also running forge/mcpc version of dynmap on seriously tuned down settings. Only rendering the original world and only the surface with the normal-lowres template (Flat & Cave disabled).
Hosted on a 100/100 mbit fiber connection.
Server start parameter (After some googling and reading threads. Don't trust everything in this line is 100% correct.)
Server also restarts every 24 hours.
Any help on what the cause of the super lag could be would be awesome. Also, the only reason I'm running mcpc+ is cause someone told me it could help with the server lag since it has spigot in it. So I'm also wondering if it's true that MCPC reduces server lag.
Server Specifications
AMD Athlon 64 X2 6000+ (3,0GHZ Socket AM2)
6GB DDR2
320GB HDD 7200rpm
Linux Debian 6.0.6 running Oracle Java 7u17 (64bit)
Ultimate Package with MCPC+ running without any Bukkit mods. Also running forge/mcpc version of dynmap on seriously tuned down settings. Only rendering the original world and only the surface with the normal-lowres template (Flat & Cave disabled).
Hosted on a 100/100 mbit fiber connection.
Server start parameter (After some googling and reading threads. Don't trust everything in this line is 100% correct.)
Code:
java -server -Xincgc -Xmx4G -Xms2G -Xmn1G -XX:NewRatio=2 -XX:CMSFullGCsBeforeCompaction=1
-XX:SoftRefLRUPolicyMSPerMB=2048 -XX:+CMSParallelRemarkEnabled -XX:+UseParNewGC
-XX:+DisableExplicitGC -Xnoclassgc -oss4M -ss4M -XX:+UseFastAccessorMethods -XX:CMSInitiatingOccupancyFraction=90
-XX:+UseConcMarkSweepGC -XX:UseSSE=3 -XX:+UseCMSCompactAtFullCollection -XX:ParallelGCThreads=2
-XX:+AggressiveOpts -XX:+UseLargePages -XX:ReservedCodeCacheSize=1G -cp mcpc.jar -jar mcpc.jar
Server also restarts every 24 hours.
Any help on what the cause of the super lag could be would be awesome. Also, the only reason I'm running mcpc+ is cause someone told me it could help with the server lag since it has spigot in it. So I'm also wondering if it's true that MCPC reduces server lag.