S
saccare9
Guest
What OS are you running?
Windows 10
Are you using minecraft hosting provider or a dedicated/local server not designed for minecraft?
Local server
What version of FTB are you using? (Dont just say latest tell us the version)
FTB Infinity Evolved 1.7 (v2.3.5)
Did you add any mods to the server pack?
Re-enabled Chicken Chunks and added MinecraftDoctor
What are your server specs?
Intel Core i7-3930K @3.2GHz
16GB RAM
A good detailed paragraph about the problem
Shortly after finishing loading, the server stops responding - no feedback other than a couple "can't keep up!" messages. Anyone clientside can log in within the first few seconds and move around, but less than half a minute of the server being up, things stop responding, eventually ending with them timing out and losing connection.
I've tried recopying the config folder (in case there was a config mismatch - no effect), copying the "world" to a singleplayer game (to see if there was a network-based issue - eventually stops responding, still), MCEditing out possibly problematic blocks/entities (pure guesswork - no effect), posting my problem to a forum (...oh wait, that's this attempt here)
It kind of feels like something is recursively looping and eating up the server's memory? But then again, I'm not the most knowledgeable guy, and I'm not even sure what could be doing so - there's nothing particularly profound mechanical-wise built up in the world.
Anyway I talk too much, but I can give more information as needed.
Windows 10
Are you using minecraft hosting provider or a dedicated/local server not designed for minecraft?
Local server
What version of FTB are you using? (Dont just say latest tell us the version)
FTB Infinity Evolved 1.7 (v2.3.5)
Did you add any mods to the server pack?
Re-enabled Chicken Chunks and added MinecraftDoctor
What are your server specs?
Intel Core i7-3930K @3.2GHz
16GB RAM
A good detailed paragraph about the problem
Shortly after finishing loading, the server stops responding - no feedback other than a couple "can't keep up!" messages. Anyone clientside can log in within the first few seconds and move around, but less than half a minute of the server being up, things stop responding, eventually ending with them timing out and losing connection.
I've tried recopying the config folder (in case there was a config mismatch - no effect), copying the "world" to a singleplayer game (to see if there was a network-based issue - eventually stops responding, still), MCEditing out possibly problematic blocks/entities (pure guesswork - no effect), posting my problem to a forum (...oh wait, that's this attempt here)
It kind of feels like something is recursively looping and eating up the server's memory? But then again, I'm not the most knowledgeable guy, and I'm not even sure what could be doing so - there's nothing particularly profound mechanical-wise built up in the world.
Anyway I talk too much, but I can give more information as needed.