Open Server Freezes when players join

FangzWuff

New Member
Jul 29, 2019
46
0
0
Summary of the problem Server Freezes when players join

Pack Version 1.5.3

What is the bug? At random times when players join the server freezes up and stops responding for a long time. usualy requiring a forced shutdown and restart of the game.

Mod & Version FTB Beyond 1.5.3

Link to log file https://drive.google.com/file/d/0B8-L-Ei16KHCVWt6X1ozYUpiWjQ/view

Is it repeatable? Yes, but not accuratley, but happens several tiems a day.

Known Fix

im specialy curious if this last part means anything, its the last lines in log before server just stops responding until force closed.

[00:31:40] [Netty Server IO #2/INFO] [journeymap/]: CLIENT
[00:31:40] [Netty Server IO #2/DEBUG] [FML/]: Next: WAITINGCACK
[00:31:40] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
[00:31:40] [Netty Server IO #2/DEBUG] [FML/]: Next: COMPLETE
[00:31:41] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{3}->FMLHandshakeServerState$4:COMPLETE
[00:31:41] [Netty Server IO #2/DEBUG] [FML/]: Next: DONE
[00:31:41] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{4}->FMLHandshakeServerState$5:DONE
[00:31:41] [Netty Server IO #2/DEBUG] [FML/]: Next: DONE
[00:31:41] [Server thread/INFO] [FML/]: [Server thread] Server side modded connection established
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: SMP: Sync dimensions to client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sending over dimension 2 to the client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sending over dimension 3 to the client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sending over dimension 4 to the client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sending over dimension 5 to the client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sending over dimension 6 to the client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sending over dimension 7 to the client
[00:31:41] [Server thread/INFO] [journeymap/]: Blastdav joining dimension 0
[00:31:41] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{5}->FMLHandshakeServerState$5:DONE
[00:31:41] [Netty Server IO #2/DEBUG] [FML/]: Next: DONE
[00:31:41] [Server thread/INFO] [EnderCore/]: Sending server configs to client for com.enderio.core.common.config.ConfigHandler
[00:31:41] [Server thread/DEBUG] [NotEnoughItems/]: Loading Player: Blastdav
[00:31:41] [Server thread/DEBUG] [NotEnoughItems/]: Sending serverside check to: Blastdav
[00:31:41] [Server thread/INFO] [Actually Additions/]: Sending Player Data to player Blastdav with UUID 3eb2bea3-2f68-4088-9f01-c28a8406be8e.
[00:31:41] [Server thread/INFO] [journeymap/]: Sending log in packet.
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: SMP: Player logged in: Sync diminfo to clients
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Sync dimension info to clients!
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Send dimlet rules to the client
[00:31:41] [Server thread/INFO] [mcjty.lib.varia.Logging/]: Rules packet size: 5657 of 8192
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: java.util.ConcurrentModificationException
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at java.util.HashMap$HashIterator.nextNode(Unknown Source)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at java.util.HashMap$KeyIterator.next(Unknown Source)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at net.minecraft.util.ClassInheritanceMultiMap.<init>(SourceFile:26)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at net.minecraft.world.chunk.Chunk.<init>(Chunk.java:88)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75823_a(AnvilChunkLoader.java:424)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at net.minecraft.world.chunk.storage.AnvilChunkLoader.checkedReadChunkFromNBT__Async(AnvilChunkLoader.java:131)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadChunk__Async(AnvilChunkLoader.java:104)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at net.minecraftforge.common.chunkio.ChunkIOProvider.run(ChunkIOProvider.java:68)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[00:31:42] [Chunk I/O Executor Thread-1/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:-1]: at java.lang.Thread.run(Unknown Source)
 
Last edited: