Server crash with Funky Locomotion and any kind of chunk loading

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vooood

New Member
Jul 29, 2019
10
0
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Title Server crash with Funky Locomotion and any kind of chunk loading

Launcher Type FTB Launcher

Modpack Infinity Evolved

Modpack version 2.6.0

Have you modified the pack? No

Link to log file http://paste.feed-the-beast.com/view/cee4357e

Details of the issue I have created a mining funky locomotion contraption that works perfectly as long as I'm in near it in the MystCraft dimension I placed it in. Once I get back to overworld and try to activate the Frame Pushers with wireless redstone the server crashes. I tried various chunk loading methods and none of them worked.

Any ideas?
 

Robijnvogel

Well-Known Member
May 8, 2013
533
421
89
Are the chunk loaders attached to the FL frames?
Looking at the code, that nullpointer seems to be a direct consequence of you not looking at the movement.

To even reach that line of code a certain list called "watchingPlayers" needs to be non-enpty. And since no-one is watching, that line should not be executed at all.

To clarify: An unexecuted line of code can not cause a crash.
 
Last edited:

vooood

New Member
Jul 29, 2019
10
0
0
I forgot to mention that I have two chunkloaders - one on the mining frame and one separate on anither frame - to make sure that the chunks still remain loaded while one moves. The plan was to move them in sequence... I can provide screenshots if needed...
 

vooood

New Member
Jul 29, 2019
10
0
0
Are the chunk loaders attached to the FL frames?
Looking at the code, that nullpointer seems to be a direct consequence of you not looking at the movement.

To even reach that line of code a certain list called "watchingPlayers" needs to be non-enpty. And since no-one is watching, that line should not be executed at all.

To clarify: An unexecuted line of code can not cause a crash.

Are we sure that this is working correctly? I.e. that the chunkloaders are not populating it or something? Or maybe it's not properly cleaned up?

I haven't tried with the disabled chicken mod, I'll update after I try that..
 

vooood

New Member
Jul 29, 2019
10
0
0
What I just found out is that the blocks do actually move and the server crashes after the move..
 

Robijnvogel

Well-Known Member
May 8, 2013
533
421
89
That'd be weird, because the method it crashes on is clearly called "startMoving"