Saving Red Power

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Adrunkopossem

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Jul 29, 2019
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I have made a few mods, but have tons of coding experience. And i have decided that i am going to try to take a whack at updating Redpower for future use. Not so much as to add new things yet, just to patch it up and keep it alive for 1.6 and beyond.... However; i want to hear feedback on this first, i'm not going to throw hours into this if no one cares. So questions, comments, concerns, "go to hell" 's, put them here. And i'll decide in a day or two if i'm going to try.
 

Adrunkopossem

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Jul 29, 2019
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i must say i hadn't seen that before. But i am suggesting is a temporary fix, not a replacement. i just want to see this mod working in the short term, and see what happens from there
 

RedBoss

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Jul 29, 2019
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There's also no real point in doing this. There are several red logic options now. Sorting and item transport are fulfilled via AE and/or logistics pipes. There's more than 1 frame machine type replacements. Early, low tech tools are also replaced. A "fill in" mod isn't needed. And eloraam still could pop outta nowhere with a 1.6 update.
 
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Hydra

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Jul 29, 2019
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Only thing you can do is contact Elo and offer your help. Fat chance though, she likes to work alone.
 

Omicron

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Jul 29, 2019
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Redpower 2's code is technically property of Eloraam and may not be used without her permission. You probably won't get a very friendly reaction from the modding community if you decompile and modify her code.

^---- This. I know you mean well, you are a fan of Redpower 2 and wish to enrich the community. But unfortunately that particular road is not open to you.

You are not allowed to use Eloraam's code for your mod. You are not allowed to interface with Redpower pneumatic tubes. You are not allowed to interface with or provide blutricity power.

That's not just by implication of being closed source or ideals of intellectual property, either. Eloraam has specifically, explicitly requested that it be so. This is why nobody has ever made an item which directly outputs into pneumatic tubes, and you always needed a relay. It's also the reason why nobody has ever added a way to produce or convert between blutricity or MJ or EU or anything - nobody except Azanor in Thaumcraft 2, after asking for and receiving explicit permission to do so.

Now, of course, with me and others being just text on the internet nobody can stop you. But you won't be any better received than trying to publish your own version of Thermal Expansion or Thaumcraft 3 or GregTech, or any other closed source mod.

You may also come under scrutiny of the moderation of the FTB forums, as per the Closed Source Policy.


What you can do, however, is implement the same design paradigms and ideas that Redpower 2 also used in a mod you created yourself, from scratch. That's basically what Project Red is doing, and some others have already done to a lesser degree as well. Project Red is open source, so they will appreciate your contribution!
 
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