While putting together my collection of mods, I made a survival world when I had just a few mods installed, and added mods as i thought of them. After getting my collection together, I started a new world to get all the added worldgen, and put all the important stuff from my old world in a bunch of diamond chests and used MCEdit to transfer it to the new world -- only to find out that my diamond chests had turned to molten nickel.
After a little troubleshooting, I found that the separate woldsaves had different ID's for the same items, even though they both play fine in the same MC install! How and why did this happen? I suspect it has something to do with 1.7.10's partially implemented item name system combined with the gradual addition of new mods, but i don't know for sure. I tried using NEI's load/save system to transfer my inventory over, and had similar problems.
After a little troubleshooting, I found that the separate woldsaves had different ID's for the same items, even though they both play fine in the same MC install! How and why did this happen? I suspect it has something to do with 1.7.10's partially implemented item name system combined with the gradual addition of new mods, but i don't know for sure. I tried using NEI's load/save system to transfer my inventory over, and had similar problems.