I've asked this years ago and got no answer but I am still trying.
The botanic void miner from Environmental tech is digging up "Fireproof" wood from the Forestry mod due them having the default logWood tag as the miner targets. This is causing massive amounts of duplicates that don't stack and only craft into more planks that also have "Fireproof" applied them leading to an unnecessary amount of clutter. I ended up removing logs from the miner as I did with leaves to save the storage space I have in early stages and only mined saplings to get the wood. To this day I have not found a work around or patch I could implement without diving into the OreDict to make a whole new tag for these logs and would like some help or incite if anyone else has this problem.
Looking at it now for ways to remove or seperate the logs, allot of other mods are also having this issue such as Botania and Thaumcraft.
The botanic void miner from Environmental tech is digging up "Fireproof" wood from the Forestry mod due them having the default logWood tag as the miner targets. This is causing massive amounts of duplicates that don't stack and only craft into more planks that also have "Fireproof" applied them leading to an unnecessary amount of clutter. I ended up removing logs from the miner as I did with leaves to save the storage space I have in early stages and only mined saplings to get the wood. To this day I have not found a work around or patch I could implement without diving into the OreDict to make a whole new tag for these logs and would like some help or incite if anyone else has this problem.
Looking at it now for ways to remove or seperate the logs, allot of other mods are also having this issue such as Botania and Thaumcraft.