Regrowth quest critique

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ReaperDragon4

Guest
I'm almost done with the "what the world enables" chapter of the quest book, and one question...

why the heck do I have to make scuba gear when I can keep the protection of my armor /and/ get infinite water breathing and aqua affinity and nightvision when under water via Botania's "Ring of Chordata" not to mention being able to swim so fast that when you're hunting a squid and the squid derps right, you can't turn in time to make a hit without the ring of far reach to extend your striking distance?

Making us make a diving suit and a scuba set is basically irrelevant and making the player craft something they don't even need. Not when they can use the ring of chordata to ambush mobs on the shoreline and escape again faster than any of them can swim? in about two minutes I swam a thousand blocks. There's no comparison, at all. If anything the scuba set sacrifices performance and makes you dependant on returning to shore to refill your tank, WHY?

Edit: oh yes and I just found the genetics stuff added to mariculture in NEI, more quests in "Encoding of the world" plox!
 
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ReaperDragon4

Guest
that would have been nice if searching the subforum with the search button had yielded such a thread.