Recently made a server for Minecraft and more specifically FTB Revelation and already had a crash doing a test run yesterday where world gen just quit out because of a cascading effect of one of the world gen processes. It got me thinking, looking at the batch code that flies through, I see a lot of mentions of Threads being used here and there and it made me wonder if the modpack runs on multi-thread processing of some sort. I got a fairly cheap CPU that should work well enough for a Minecraft server, since normally that's a single thread process, but I wanted to know if FTB is in line with that or not.
The CPU didn't overheat or even hit 50% usage during the world gen, so I'm a little confused why it would just quit out like that.
The CPU didn't overheat or even hit 50% usage during the world gen, so I'm a little confused why it would just quit out like that.