I'm at the point in my game that I have quite the intricate network going on. ME interfaces on almost every machine, etc. I am going to present you with the following scenario in hopes that you will give me the solution.
I have 2 autocrafting recipes for rubber set up. 1 resin = 3 rubber, and 1 rubber wood= 1 rubber , each on seperate blank patterns.
When ever I try to autocraft from my ME terminal it will only use the resin, and once the resin is gone it doesn't register that there is rubberwood there for some reason cause it tells me I am missing resin on my monitor, but neglects to see there is rubberwood.
Is there a way around to fix this, or am I going to be stuck always doing one of them by hand?
Thanks
B
EDIT >>> Doing the same thing for my RE batteries. I have two different kinds of tin, and can make batteries with both, but it isn't recognizing the other.
I have 2 autocrafting recipes for rubber set up. 1 resin = 3 rubber, and 1 rubber wood= 1 rubber , each on seperate blank patterns.
When ever I try to autocraft from my ME terminal it will only use the resin, and once the resin is gone it doesn't register that there is rubberwood there for some reason cause it tells me I am missing resin on my monitor, but neglects to see there is rubberwood.
Is there a way around to fix this, or am I going to be stuck always doing one of them by hand?
Thanks
B
EDIT >>> Doing the same thing for my RE batteries. I have two different kinds of tin, and can make batteries with both, but it isn't recognizing the other.